watomsk
Smash Cadet
Just think about it.
It's great to be able to play with no restriction with anyone in the world, yay!
But wouldn't it be better if it featured territory restriction just like Mario Strikers Charged?
I mean, imagine yourself playing With Anyone, everything is going great... But then this guy from Europe enters the game and starts lagging a lot because he is sooo far away.
That would completely destroy the smooth feeling that Smash Bros has. That is the main reason why Mario Strikers Charged has territory restriction, to avoid so much lag. I think it would be better if Brawl has the same system(restrictions With Anyone, but world wide With Friend)
And the lag must actually be pretty bad if Sakurai even apologized for it...
It's great to be able to play with no restriction with anyone in the world, yay!
But wouldn't it be better if it featured territory restriction just like Mario Strikers Charged?
I mean, imagine yourself playing With Anyone, everything is going great... But then this guy from Europe enters the game and starts lagging a lot because he is sooo far away.
That would completely destroy the smooth feeling that Smash Bros has. That is the main reason why Mario Strikers Charged has territory restriction, to avoid so much lag. I think it would be better if Brawl has the same system(restrictions With Anyone, but world wide With Friend)
And the lag must actually be pretty bad if Sakurai even apologized for it...
And that's about it... Discuss =PBut because this form of communication is greatly affected by the distance between you and your opponent, your brawls may not run smoothly if you’re really far apart—like, for instance, if you’re connecting between Japan and America.
The more distant you are, the worse your connection becomes, and the slower it feels. I apologize, but I hope you understand.