Quetzalcoatl
Smash Ace
Purpose:
This thread will serve as an index of all Peach knowledge threads / resources for future generations of players. Maintained by
Quetzalcoatl
and
Vestboy_Myst
.
I Basics
1: Moveset
Remastered Hitboxes & Frame Data by
Quetzalcoatl
Standing Characters Hit by Utilt by @Veril
CC Thresholds for Dash Attack by @Veril
Princess Spiking (Toad) by @Vesne
Fsmash Cycling Info (panning) by
Vestboy_Myst
Sweetspotting with UpB by
Sycorax
When Nair KB > Fair KB by
Sycorax
Tap A Cancelling by @Magus420 (first slap over and over)
Aerial Interrupt Uair by
Sycorax
Tap (jab) reset data by
Vestboy_Myst
/ @Magus420
Wallbombing by
Quetzalcoatl
2: Ground Movement
Movement Speeds / Distances by @schmooblidon
Double Jump Landing Platform Data by @DarkRijin
3: Floating/Air Movement
Float FAQ by @SuperDoodleMan
Ghost Float by @Jewdo (first reference to subground floating)
Untumble into float by
Quetzalcoatl
Float No Impact Land by
Quetzalcoatl
Linked FC by
Quetzalcoatl
&
Vestboy_Myst
Sub Float by
Quetzalcoatl
4. Ledge Movement/Options
Battlefield Invincible Ledge-stall by @schmooblidon (head bonk)
Edge Options Optimized by @radiogiraffe
Sweetspotting with Umbrella by
Sycorax
5: Turnips / Items
Quetz Original Turnip Guide by
Quetzalcoatl
Quetz Updated Turnip Guide by
Quetzalcoatl
Turnip Probabilities by @Magus420
Knitting / Qdrop Guide by
Vestboy_Myst
Frozen Turnip Glitch (FTG) Solved by @Vesne
Edge-Cancelled Pulls by @eatthischair
Formula for the chance you will drop a item when hit by Kounotori &
Vestboy_Myst
Pacing Bob-omb by @CAUP
Turnip Pull Raw Data by @achilles1515
Turnip vs Fox/Falco upB by
Sycorax
Throw Release Points by @Magus420
Turnip throw speed/angles/damage by @Magus420
II Matchups
Fox
Chaingrab Table by
Sycorax
How to SDI Fox Uair and not die by @KirbyKaze
Dash Jump Nair Finisher for Chaingrabs by
Sycorax
VBM's Modified/Practical CG Tables by
Vestboy_Myst
Falco
Chaingrab Table by
Sycorax
Hollabarracuda Girl (powershield tut) by @DoH
Dash Jump Nair Finisher for Chaingrabs by
Sycorax
VBM's Modified/Practical CG Tables by
Vestboy_Myst
Marth
Marth Matchup Guide by @Armada
Escape low% Fthrows by
Sycorax
Dthrow/Uthrow followups by
Sycorax
Sheik
Sheik Matchup Guide by @Armada
DIing Dthrow by @Druggedfox
Dthrow followups by
Sycorax
Uthrow followups by
Sycorax
Captain Falcon
Escaping Downthrow>Knee by
Sycorax
How to Escape Dthrow>Knee by Bladewise & Rustin
Falcon's Nair/Dthrow follow ups on peach by @Magus420
CF Matchup Guide by @ConnorTheKid
Chaingrab Table by
Sycorax
Dash Jump Nair Finisher for Chaingrabs by
Sycorax
VBM's Modified/Practical CG Tables by
Vestboy_Myst
Ice Climbers
Armada on ICs (USE FAIR) by @Armada
Peach
Mini Ditto Guide by @1000g2g3g4g800999
Dthrow followups by
Sycorax
Samus
Countering Samus 'Jab pressure" by
Sycorax
Jigglypuff
KurtKobain's Puff MU Analysis by KurtKobain
Dr Mario
Luigi
UNSORTED
Advanced Peach Tutorial by @MacD
Newbie Peach Guide by @Fieari
Leffen Edge Movement Exhibition by @leffen
Vanz Peach Thread by @Cia (Vanz) (LOTS of small matchup guides)
Peach Data/Notes by @Veril
RPS Shield Theory by
Sycorax
V-Canceling Thread by @achilles1515 &
Vestboy_Myst
Peach (mostly) specific technique : Landing with (A)SDI upon being hit airborne by
Arte
Past Knowledge / Out of Date
Chaingrab Ranges (old) by @Magus420 (before port dependence)
Leffen's Peach Tutorial by @leffen (joke)
This thread will serve as an index of all Peach knowledge threads / resources for future generations of players. Maintained by


AC = Auto Cancel
FC = Float Cancel
DJC = Double Jump Cancel
DJL = Double Jump Land
Qdrop = Zdrop during a Double Jump Land (Named after Quetzalcoatl)
Vdrop = Zdropping while in float during IASA frames (Named after Vidjogamer)
Float NIL = Float No Impact Land
FC = Float Cancel
DJC = Double Jump Cancel
DJL = Double Jump Land
Qdrop = Zdrop during a Double Jump Land (Named after Quetzalcoatl)
Vdrop = Zdropping while in float during IASA frames (Named after Vidjogamer)
Float NIL = Float No Impact Land
I Basics
1: Moveset
Remastered Hitboxes & Frame Data by

Standing Characters Hit by Utilt by @Veril
CC Thresholds for Dash Attack by @Veril
Princess Spiking (Toad) by @Vesne
Fsmash Cycling Info (panning) by

Sweetspotting with UpB by

When Nair KB > Fair KB by

Tap A Cancelling by @Magus420 (first slap over and over)
Aerial Interrupt Uair by

Tap (jab) reset data by

Wallbombing by

2: Ground Movement
Movement Speeds / Distances by @schmooblidon
Double Jump Landing Platform Data by @DarkRijin
3: Floating/Air Movement
Float FAQ by @SuperDoodleMan
Ghost Float by @Jewdo (first reference to subground floating)
Untumble into float by

Float No Impact Land by

Linked FC by


Sub Float by

4. Ledge Movement/Options
Battlefield Invincible Ledge-stall by @schmooblidon (head bonk)
Edge Options Optimized by @radiogiraffe
Sweetspotting with Umbrella by

5: Turnips / Items
Quetz Original Turnip Guide by

Quetz Updated Turnip Guide by

Turnip Probabilities by @Magus420
Knitting / Qdrop Guide by

Frozen Turnip Glitch (FTG) Solved by @Vesne
Edge-Cancelled Pulls by @eatthischair
Formula for the chance you will drop a item when hit by Kounotori &

Pacing Bob-omb by @CAUP
Turnip Pull Raw Data by @achilles1515
Turnip vs Fox/Falco upB by

Throw Release Points by @Magus420
Turnip throw speed/angles/damage by @Magus420
II Matchups
Fox
Chaingrab Table by

How to SDI Fox Uair and not die by @KirbyKaze
Dash Jump Nair Finisher for Chaingrabs by

VBM's Modified/Practical CG Tables by

Falco
Chaingrab Table by

Hollabarracuda Girl (powershield tut) by @DoH
Dash Jump Nair Finisher for Chaingrabs by

VBM's Modified/Practical CG Tables by

Marth
Marth Matchup Guide by @Armada
Escape low% Fthrows by

Dthrow/Uthrow followups by

Sheik
Sheik Matchup Guide by @Armada
DIing Dthrow by @Druggedfox
Dthrow followups by

Uthrow followups by

Captain Falcon
Escaping Downthrow>Knee by

How to Escape Dthrow>Knee by Bladewise & Rustin
Falcon's Nair/Dthrow follow ups on peach by @Magus420
CF Matchup Guide by @ConnorTheKid
Chaingrab Table by

Dash Jump Nair Finisher for Chaingrabs by

VBM's Modified/Practical CG Tables by

Ice Climbers
Armada on ICs (USE FAIR) by @Armada
Peach
Mini Ditto Guide by @1000g2g3g4g800999
Dthrow followups by

Samus
Countering Samus 'Jab pressure" by

Jigglypuff
KurtKobain's Puff MU Analysis by KurtKobain
Dr Mario
Luigi
UNSORTED
Advanced Peach Tutorial by @MacD
Newbie Peach Guide by @Fieari
Leffen Edge Movement Exhibition by @leffen
Vanz Peach Thread by @Cia (Vanz) (LOTS of small matchup guides)
Peach Data/Notes by @Veril
RPS Shield Theory by

V-Canceling Thread by @achilles1515 &

Peach (mostly) specific technique : Landing with (A)SDI upon being hit airborne by

Past Knowledge / Out of Date
Chaingrab Ranges (old) by @Magus420 (before port dependence)
Leffen's Peach Tutorial by @leffen (joke)
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