It seems like there's always all this talk of vBrawl and Project M... why does nothing else get any love?
VBrawl is decent, but of course has some character balance issues. Balanced Brawl is basically better because it buffs or expands most of the weaker character's abilities without nerfing the strong ones, and it removes bugs, glitches, exploits (like chain grabs) and tripping, but other than that it's almost exactly the same as it aims not to change Brawl.
Project M is cool, but I didn't really like it because it so heavily mods the game and it's balanced for highly competitive very high-tech play.
How come no one ever talks about B-Brawl, Brawl+, or custom sets? I've been making my own custom code sets lately like B-Brawl with slight modifications from Brawl+ codes like slightly increased gravity, shield stun, and hit stun![Bee :b: :b:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
VBrawl is decent, but of course has some character balance issues. Balanced Brawl is basically better because it buffs or expands most of the weaker character's abilities without nerfing the strong ones, and it removes bugs, glitches, exploits (like chain grabs) and tripping, but other than that it's almost exactly the same as it aims not to change Brawl.
Project M is cool, but I didn't really like it because it so heavily mods the game and it's balanced for highly competitive very high-tech play.
How come no one ever talks about B-Brawl, Brawl+, or custom sets? I've been making my own custom code sets lately like B-Brawl with slight modifications from Brawl+ codes like slightly increased gravity, shield stun, and hit stun