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Smash Wii U Why on Earth did Apex ban Skyloft?

warriorman222

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Yeah, I get conservative stagelist, but if you're allowing Halberd(which is fine but more hazardous), but Skyloft isn't even a counterpick? Just great. Now I can;t practice on Skyloft anymore because next thing you know, each nearby tourney will further copy Apex an ban a stage competitively funner and better than most of theirs allowed. Having to drop Brawler since without customs he;s comparable to or even worse than Swordfighter was bad, but that had some sort of (albeit terrible) justification. Having on less stage on a game with so much controversy over the scene is much worse, we need less stupid reasons for people saying the game has no future, not more.

This may be a rant, but can someone explain to me why Skyloft was banned at Apex?
 

Vossy

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My experience with Skyloft is that the waterfall and the cave section can really disrupt play. My friend was playing Ganon, up by 70%, then he just slipped on the waterfall and cant recover. And you can just live forever in the cave section if you know how to tech.
 

MarioMeteor

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What? The competitives banned something? Le gasp! Next I suppose you'll tell me they started banning items, too.
In all seriousness, I don't know. Xanadu or something like that banned FD for being too distracting. You can't be surprised at anything anymore. They'll ban something if a rock in the background is too big.
 

Archimedes

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I dont have to much of a problem with it especially because its Skyloft, but there are sections which are questionable. Though I agree I would like Skyloft as a counter-pick
 

Khao

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I'm guessing it's because there are a few points where the scenery can kill you out of complete nowhere without warning.

Like, the platform is flying through the air, and suddenly passes right next to a cliff. That cliff will kill you and you can't even see it coming.
 

Raijinken

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Slipping into the waterfall is about as valid an excuse as staying off the platform while the Halberd is taking off.

It's a transforming stage. Any bad form can be waited out. Unless the majority are bad forms (which isn't the case in Skyloft like it is in Port Town)
 

Lazyboy0337

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Questional areas, random scenery kills/saves and bias towards speed. Not a horrible stage and would maybe be ok as counter-pick, but I'm fine with a ban.
 

Saikyoshi

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What? The competitives banned something? Le gasp! Next I suppose you'll tell me they started banning items, too.
In all seriousness, I don't know. Xanadu or something like that banned FD for being too distracting. You can't be surprised at anything anymore. They'll ban something if a rock in the background is too big.
Trust me, even most of us competitives think the "FD is too distracting" ruling is dumb.

I'm in the camp that still thinks Skyloft should at least be a counterpick... I mean, I understand the arguments against the waterfall and cave, but I don't think those elements are a significant enough threat. I also think the ban on Wuhu should be reconsidered, and that exploiting the so-situational-that-you-actively-have-to-try glitch that led it to be banned in the first place should instead be punished with disqualification.
 
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warriorman222

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Slipping down the waterfall is as much your fault as staying off the platform on Halberd, liek someone said. the existence of Halberd as a counterpick invalidates that.

And caves of life aren't so bad if they last for 20 seconds and can be gotten around. Random cliffs hitting you out of nowhere rarely happens, and it's nowhere near as bad as the telegraphed, very obvious wall of lava in Norfair, because despite how obvious it is, being knocked onto that side or simply being slow or projectile camped gets you killed at 50%.

Unless like 80% of the forms have serious problems like Port Town and last very long, a transforming stage should be fine. I'd even bring an argument to the table for Circuit 8 and Wooly World (It's a walk off half the time, not 66%).
 
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Octavium

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I disagree with skyloft becoming legal, Halbert has a very well placed platform, and alternates between two forms (+the starting walkoff which lasts a very short amount of time). The hazards hit hard but they are incredibly easy to avoid even while fighting (except for claw). They also sometimes add to the hype.

While skyloft has a HUGE amount of uncomfortable platforms. Aswell as forms that promote camping, and multiple walkoffs. Not to mention the fact that theres a good chance your opponent might not come down for days after you initiate a good juggle (since airdodging into ground is **** and shield droping platforms is near impossible now). Also skyloft also promotes stalling, since approaching and zoning from awkward positions the stage may put you in is unlikely to be sucessful.
 
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Crome

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What?? Seriously?? thats gross man. FD is a great looking stage and they banned it for a BACKGROUND??
While I agree with the consensus that it's a dumb ruling, it isn't without merit.

There are a few seconds where the background flashes completely white, making it impossible to see certain things, i.e Rob's lasers, Fox/Falco's lasers, and most likely others.
 
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MarioMeteor

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While I agree with the consensus that it's a dumb ruling, it isn't without merit.

There are a few seconds where the background flashes completely white, making it impossible to see certain things, i.e Rob's lasers, Fox/Falco's lasers, and most likely others.
One of Sheik's main selling points is that her needles are invisible. Her Burst Grenades would be too if it weren't for the animation. Besides, so what if you eat a few lasers? They only deal 1% anyway and Fox takes time to contemplate life before he actually puts the damn Blaster away.
 

Crome

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One of Sheik's main selling points is that her needles are invisible. Her Burst Grenades would be too if it weren't for the animation. Besides, so what if you eat a few lasers? They only deal 1% anyway and Fox takes time to contemplate life before he actually puts the damn Blaster away.
Because it's a completely stupid downside that can be solved very simply by playing a different version of the map that is inherently the same.

Nice cherry picking by the way, I guess you just didn't read the parts of my post mentioned Falco's and ROB's lasers.
 

Tino

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This is why I don't play competitively or compete in tourneys because of **** like this. They take all the fun away.
 

Crome

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This is why I don't play competitively or compete in tourneys because of **** like this. They take all the fun away.
You realise smashboards has always been about the competitive community, right?
 

Crome

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Well I didn't know that...but then again I really don't care, to be honest.
Obviously the casual side isn't shunned, but smash boards has always been the home for competitive smash. Just look at the tournament threads and characters discussions.
 

Tino

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Obviously the casual side isn't shunned, but smash boards has always been the home for competitive smash. Just look at the tournament threads and characters discussions.
Well I've always been the casual type and always will. Even if I compete in local tournaments and such, I still play just for fun.
 

MarioMeteor

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Because it's a completely stupid downside that can be solved very simply by playing a different version of the map that is inherently the same.

Nice cherry picking by the way, I guess you just didn't read the parts of my post mentioned Falco's and ROB's lasers.
Ever thought that some people actually want to Final ****ing Destination and not a FD version of another stage? And the lasers are irrelevant. It's nothing that's going to change the game in any way and I highly doubt someone is going to take time to think about that.
You realise smashboards has always been about the competitive community, right?
Not true. The site has its fair share of casuals. And you misspelled realize.
 

FalKoopa

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'realise' is only wrong in American English.

Whatever, considering where the thread is going, tone down the aggressiveness guys.
 

The Real Inferno

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We banned this stage in our tournaments the moment we noticed that the stage had the ability to kill people with practically no warning (unless the players had memorized the very fast and very subtle background tells) and that many games were going to time on the stage due to the nature of the stage's construction and transformations allowing certain characters to be able to safely camp and run for a very long time. We consider this degenerate play and thus banned the stage.

Arguing a stage should be left on because another one is argument of equivocation and not actually a valid reasoning.

After many years of being a player and TO for Smash and posting on these boards, I've become very disenfranchised with arguing about stage bans. My personal opinion about it anymore is that unless you are a TO, your opinion doesn't actually matter and the argument is probably a pointless waste of time.
 

Aguki90

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I wish I could the new scrolling stage dont have this kind that "hit me in the background" hazard without a single warning.

The Most fun I have is Pilotwings, Is that stage dont have background that kill you or save you.
It could be the best competitive stage. And yes. Wii Sport Resort is worst than Skyloft.

Both are banned but Pilotwings>Skyloft>Wii sport.
 
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