ThePlacidPlatypus
Smash Ace
- Joined
- Jun 20, 2014
- Messages
- 619
I really liked that part of the stage, and I've been wondering why they removed it. I don't see anything bad about it.
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So walkoff stages are disliked because of chain grabs? Anyway, I'd accept it even if it they gave it ledges. That would actually be kinda interesting. Though maybe they'll add it back because it's not accepted in tournaments anyway. Probably not though.Honestly, if the stage isn't going to be in tournaments, there was no point in changing it.
I did like that stage as a counterpick in Brawl though and I didn't even main a chain grabber. I would love it if they were to take the second level and found a way to give it edges, but keep the breakable statues/platforms.
Honestly I don't think that's enough reason to ban it. Yoshi's Story has Randall, who can sometimes ruin kills, but people just accept that as part of the stage.As for why the stage still isn't playable in most tournaments, that's probably because the transition phase still does the odd thing with the floor that can ruin some kills.
That's true, but Randall also doesn't cover the entire bottom of the stage and briefly turn it into a walkoff. I don't consider the transition to be a big enough deal to ruin the stage when playing with my friends, but I can understand the reasoning at tournaments.Honestly I don't think that's enough reason to ban it. Yoshi's Story has Randall, who can sometimes ruin kills, but people just accept that as part of the stage.
But Randall's there all the time, while the transition only occurs for a few seconds every few minutes.That's true, but Randall also doesn't cover the entire bottom of the stage and briefly turn it into a walkoff. I don't consider the transition to be a big enough deal to ruin the stage when playing with my friends, but I can understand the reasoning at tournaments.
I totally agree. Norfair I could see in its 3.02 version because it's really easy to flee and stall until time expires (if you're the sort of coward who'll resort to that to "win"), but Metal Cavern's absence always confused me. Same for Skyloft.But Randall's there all the time, while the transition only occurs for a few seconds every few minutes.
Also, realistically it's impossible to abuse the walk off edge here because there's nowhere near enough time to set up a chain grab or anything like that. The transition only lasts about a second.
But there's other stages that should be allowed before Castle Siege. Metal Cavern and Norfair are the two that bug me the most.
If they could pull a Smash 4 and make different forms of each stage selectable in-game, that would be glorious. Doubt it'd work, though. Then again, we didn't think they could outright add characters, either.I do think they should add some more stages that are just there for fun. You can only have so many competitive friendly stages before things get kinda dull, or just feel the same. That's one of the more common complaints I see about the mod. I know the mod is aimed towards the competitive crowd, but not everyone who plays it are tourney goers. Some people just like the way Melee felt more, which is why they decided to download it. It's always nice to mix things up.
I did as a casual and whenever I played people in tourneys. I've never been great at any smash, but in Brawl, that was one of my go to stages, simply because most players are so accostumed to fighting on more neutralish fields. Picking one of the weirder counterpicks always helped me deal with players who were better than me on a technical level.Even as a casual I never found the second phase fun.
This this this this this this this.Honestly, I wish it didn't transform at all. I love the first part, I think the second part is lame and we already have a FD. We ain't about to do no for the glory.
But it's not like the stage was broken or anything. Everything about it was predictable and it wasn't like I used a chain grabber. Hell, Halberd is more crazy and that one is still a counterpick in Brawl (love that one too).Hence why stages get banned in the first place I suppose.