fullofParallellines
Smash Rookie
- Joined
- Dec 28, 2014
- Messages
- 6
My friend will consistently airdodge my fire jab finisher at low percents. Jab2 doesn't apply enough hitstun at some percents and I'm surprised no one has found out about it. This problem doesn't occur with her wind multihit jab, so I looked up and compared frame data between the two moves here.
According to the site, the hitbox for fire jab3 comes out on frame 10 while the hitbox for the wind multihit comes out frame 9. This was interesting because, unless my friend was a computer or the site's data was outdated, that 1 frame difference mattered.
I dont have any recording software on me at the moment so i cant show you any proof right now but i'll try to get a gfycat up soon.
EDIT 1: Inserted two example gifs
GIF #1 showing 3 escapes at midpercent
GIF #2 showing an escape at ~80%
According to the site, the hitbox for fire jab3 comes out on frame 10 while the hitbox for the wind multihit comes out frame 9. This was interesting because, unless my friend was a computer or the site's data was outdated, that 1 frame difference mattered.
I dont have any recording software on me at the moment so i cant show you any proof right now but i'll try to get a gfycat up soon.
EDIT 1: Inserted two example gifs
GIF #1 showing 3 escapes at midpercent
GIF #2 showing an escape at ~80%
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