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I can't necessarily agree with that 100% of the time. Because if you have a terrible team mate who (intentionally or not) ends up SDing a certain amount of times it gets to the point where winning is quite literally impossible and sadly there is nothing you can do to prevent them from SDing. Now the scenario I've described would be very unlikely to occur, and I'm usually against blaming people, however there will be scenarios where you might lose a match and it will be the fault of one specific character,If you ever want to improve and get better, you have to suck it up and blame yourself.
Even if it is, you can't "blame" them. If anything give them some feedback, or if its in a setting like For Glory, just leave knowing what mistakes you made in the match. You're NEVER going to have a perfect game so you might as well just focus on your own play and try to improve.
I can't necessarily agree with that 100% of the time. Because if you have a terrible team mate who (intentionally or not) ends up SDing a certain amount of times it gets to the point where winning is quite literally impossible and sadly there is nothing you can do to prevent them from SDing. Now the scenario I've described would be very unlikely to occur, and I'm usually against blaming people, however there will be scenarios where you might lose a match and it will be the fault of one specific character,
Well the definition of the word 'blame' is: 1. assign responsibility for a fault or wrong.Even if it is, you can't "blame" them. If anything give them some feedback, or if its in a setting like For Glory, just leave knowing what mistakes you made in the match. You're NEVER going to have a perfect game so you might as well just focus on your own play and try to improve.
If were talking about SD's then its your fault for not saving em'. If they just missed a smash attack then its your fault for not setting them up better. If they just got read, its your fault for not reading the read and stopping them.Well the definition of the word 'blame' is: 1. assign responsibility for a fault or wrong.
However it seems to me your avoiding my statement, I never said to stop learning from your mistakes or that you weren't going to improve even with a terrible partner. No, I just said in situations where you have a partner that is clearly a majority of the reason the game was lost you are able to assign part of the blame to them. I'm aware that there is no such thing as a perfect game, and I'm not going to start getting angry every time I lose, I do however believe I reserve the right to account my partner's terrible play* as partial reason for the game's loss.
*Every game would be a case by case scenario, there's no specific criteria or guideline used for when determining whether a player was useful or not and it's of course a purely subjective interpretation.
I couldn't agree more! This is the reason I quit playing LoL; because how hard it is to carry. At least with 2v2's, your performance affects 1/2.I don't blame anyone when I play 2v2, namely because I refuse to play 2v2 with anonymous strangers.
Team games are about understanding your teammates' needs and covering each others' bases. If you cannot understand your teammate, you are not a team, thus both of you are at fault. This is exactly why I stopped playing team games with random pubbies in TF2 and MOBAs; I can't stand games where my performance only affects one third of the match, and teams are not always cohesive enough to make the match fun.