Quillion
Smash Hero
- Joined
- Sep 17, 2014
- Messages
- 6,006
The momentum-conserving air dodge from Brawl is back, and it doesn't seem that different at all.
Now, the physics are definitely faster and there's some kind of landing cancel that allows you to cancel a landing with any attack (AFAIK). Does that mean this game will be more ground-based with the aerial game still highly limited by the air dodge?
Now, the physics are definitely faster and there's some kind of landing cancel that allows you to cancel a landing with any attack (AFAIK). Does that mean this game will be more ground-based with the aerial game still highly limited by the air dodge?