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What should i practice with snake

Mikkelmann

Mentally Untouchable
Joined
Jul 25, 2014
Messages
772
I want to have a Snake but i don't know how to do all the things with C4 and stuff like that.
 

Pr0fessor Flash

Smash Master
Joined
Apr 29, 2014
Messages
3,217
Location
20XX/Midwest
NNID
Snake_Midwest
3DS FC
1993-8618-5171
Practice Up Aerial L Cancels similar to Shine Short hop nair in melee practice DACUS and C4 Faking could have asked this is the General Discussion,I'm 12 and I can even do this
 

victinivcreate1

Banned via Warnings
Joined
Dec 6, 2011
Messages
1,628
Location
New York City
NNID
Wiiu4ssb4
3DS FC
3007-8585-6950
1. Getting the C4 sticky. This can be done via Up Throw chaingrabs (which Snake has on most characters), via Cypher (if you get the second electric shock to connect at low percents you can get stickies), via crawl atttack, via SHFFLing the first two hits of nair, down throw read roll/get up and sticky, down air at lowish percents, via jab resets, and tranquilizer. Learn how you can incorporate Tranquilizer mixups to land them (like say fall through platform, or from a ledgehop, or as a move to cover your landing).

2. Learning your neutral game. Snake's neutral game is basically lobbing grenades at far range, and DDing at mid/close range. Snake has a fairly effective DACUS thats one of the easier ones to perform. You can DACUS out of dash dance. Snake's neutral at mid close range is mixing up WDs/dash dance timings and distances to throw off the opponent's spacing. If the commit you punish them. Sometimes (and I mean SOMETIMES, this is highly unsafe to do, if it is blocked, its a free shieldgrab) you can just run in and go for the dash attack/DACUS. It can catch people off guard sometimes. The DACUS is especially quick.

3. Snake's punish game.
Snake has the best punish game in Project M. It is reliable, and it can kill VERY early. The most common punish at high percents (90 and above) is up throw into C4 detonate. However Snake has much more damaging, more powerful set ups. Forward air/dair into jab reset (if they don't tech) into Tranquilizer into Sticky into down air (all 4 hits) or SHFFL nair (first two hits). If you dair, you could do up air into C4, if you SHFFL nair you could probably regrab into up throw, read DI and fair (and then go back to your jab reset tranquilizer, but no sticky, just do an aerial or grab) or up air (and then C4 detonate).

Another thing to note is that Snake's landmines are hitboxes and free combo follow ups. Look at this for a better explanation.

Pretty much the 3 most important things as Snake.
 

moonfolk

Smash Apprentice
Joined
Jan 31, 2014
Messages
85
I definitely think getting C4 sticky to work is extremely important. I'd also say SHFFLed stuff off Cypher as well as shield dropping grenades.

And of course, taunting! Nothing puts your opponent off their game like dropping a box on someone or hitting them with a cigarette. Make sure you also taunt them IRL yourself whenever you do something extremely manly.
 
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