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I'm not a competitive player (or at least I don't want to be one), but I always see talk of character viability. I think for a character to be viable, they have to be able to plausibly beat at least more than half of the roster offline. The more flawed a character is, the less characters they can beat (This is what I assume tier lists and matchup charts show).
Though I'm not really sure I'm right, my best characters are below high tier (

), and from experience, I'm on the fence about whether I should keep playing them or play better, personally less fun characters. So I'd like to know: What makes a character viable? Are unviable characters really pointless to main? How much of this matters outside of serious play?
Though I'm not really sure I'm right, my best characters are below high tier (
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