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What could I have done differently in these matches?

FartyParty

Smash Journeyman
Joined
Dec 15, 2018
Messages
286
Location
New Jersey
Switch FC
SW-7316-5581-8026
Replay 1:
This Yoshi made heavy use of his feet aerial attack. I had not previously encountered a Yoshi who played like this, I'm not sure if it was even a particularly good strategy, but it was so different it left me confused.
https://www.youtube.com/watch?v=xaefuPBu5LQ&t=0s&index=27&list=PL_ec3w_iGYN7B2u-XVOUk413T1zBrkNDL

Replay 2:
I basically got cheesed by this Game & Watch who spammed the **** out of using up special whenever I would get close to him and then dair immediately if I jumped up after him or just try to get over me while floating down then use dair.
https://www.youtube.com/watch?v=ntkfJ4yINlQ&t=0s&index=26&list=PL_ec3w_iGYN7B2u-XVOUk413T1zBrkNDL
 

Orlando BCN

Smash Ace
Joined
Oct 18, 2018
Messages
578
Location
Florida
Switch FC
SW-0933-8407-0408
Replay 1:
Some things that stood out were that you were using incorrectly-timed Smash attacks for the wrong purposes, random grabs, and straight-up went into dangerous attacks. Yoshi liked to jump in that replay, so having an anti-air gameplan would’ve helped in this case (that is, don’t attempt to fight him in the air, since he has better air mobility than Lucina). On the occasion that he used Yoshi Bomb, sometimes you’d attempt to up-smash it or simply chase it down; you do NOT want to do this unless your smash attack reflexes are good. Yoshi Bomb has quite a lot of startup frames for you to react, especially when your opponent used it from way up high. Simply use your Counter special to take care of this.

Speaking of smash attacks, you’re definitely a sucker for using them a lot. Save your smash attacks for when you’re guaranteed to kill your opponent; don’t be using them when your opponent is at really low percents and constantly misses them. These are meant as punishing moves, but since they’re high risk high reward, you could end up being the one punished. That being said, a perfect opportunity to use your smashes would be for when Yoshi runs out of active frames in his dair.

Last thing I wanna talk about are your habits you displayed. Grabs only work when your opponent is standing close to you so...why keep grabbing after your opponent jumps? Only grab when you know you will grab. Then you have the tendency to run into attacks, whether it be on the ground or in the air. Learn to be patient and wait for an opening instead of playing tag; you’re gonna end up being killed easily if you don’t play safe. Read Yoshi’s attack patterns and use your Counter special. You didn’t use it at all, along with Dolphin Slash, which is an excellent anti-air move. Start learning those moves and apply them to real battle, but you must watch your opponent real closely in order to be successful.

Replay 2:
Same issue as before: you had a counter special you could’ve used against G&W’s dair. Using up smash on him was good, however; you just needed to better place it. But your opponent saw that you were using Autoreticle/Explosive Flame too often, giving him the opportunity to charge up Oil Panic. Instead of using it on him during neutral, you could use it to counter his up-smash charge (which, by the way, isn’t a good idea to attack from above).

But man, I’m surprised you were able to get away with a ledge roll straight into G&W’s side smash. Just get up from the ledge or jump; don’t roll. Please.
 
Last edited:

FartyParty

Smash Journeyman
Joined
Dec 15, 2018
Messages
286
Location
New Jersey
Switch FC
SW-7316-5581-8026
Replay 1: Some things that stood out were that you were using incorrectly-timed Smash attacks for the wrong purposes, random grabs, and straight-up went into dangerous attacks. Yoshi liked to jump in that replay, so having an anti-air gameplan would’ve helped in this case (that is, don’t attempt to fight him in the air, since he has better air mobility than Lucina). On the occasion that he used Yoshi Bomb, sometimes you’d attempt to up-smash it or simply chase it down; you do NOT want to do this unless your smash attack reflexes are good. Yoshi Bomb has quite a lot of startup frames for you to react, especially when your opponent used it from way up high. Simply use your Counter special to take care of this.

Speaking of smash attacks, you’re definitely a sucker for using them a lot. Save your smash attacks for when you’re guaranteed to kill your opponent; don’t be using them when your opponent is at really low percents and constantly misses them. These are meant as punishing moves, but since they’re high risk high reward, you could end up being the one punished. That being said, a perfect opportunity to use your smashes would be for when Yoshi runs out of active frames in his dair.

Last thing I wanna talk about are your habits you displayed. Grabs only work when your opponent is standing close to you so...why keep grabbing after your opponent jumps? Only grab when you know you will grab. Then you have the tendency to run into attacks, whether it be on the ground or in the air. Learn to be patient and wait for an opening instead of playing tag; you’re gonna end up being killed easily. Read Yoshi’s attack patterns and use your Counter special. You didn’t use it at all, along with Dolphin Slash, which is an excellent anti-air move. Start learning those moves and apply them to real battle, but you must watch your opponent real closely in order to be successful.

Working on replay 2.
About the grabs when my opponent isn't close enough, those were all either 1) mis-reads of where my opponent would go or 2) mis-inputs usually involving me hitting A while accidentally pressing shield.

About running into attacks, sometimes I'm just trying to face the right way or just walk (not dash) a couple of steps but I inadvertently press the stick all the way and dash. Walking is part of my training regimen to improve.
 

Orlando BCN

Smash Ace
Joined
Oct 18, 2018
Messages
578
Location
Florida
Switch FC
SW-0933-8407-0408
About the grabs when my opponent isn't close enough, those were all either 1) mis-reads of where my opponent would go or 2) mis-inputs usually involving me hitting A while accidentally pressing shield.
You should probably map grab to a single button so you won’t have any input errors. But you were literally grabbing a million times while Yoshi was bunny hopping over your head. Doesn’t sound like a misread issue.

About running into attacks, sometimes I'm just trying to face the right way or just walk (not dash) a couple of steps but I inadvertently press the stick all the way and dash. Walking is part of my training regimen to improve.
This happens a lot more times in the air in both replays. I’d suggest using your counter move, assuming your opponent likes pressing buttons.

Good on you for practicing movement, though. I’d still prefer you dash to make your opponent make guesses about what you’ll do.
 

FartyParty

Smash Journeyman
Joined
Dec 15, 2018
Messages
286
Location
New Jersey
Switch FC
SW-7316-5581-8026
Good on you for practicing movement, though. I’d still prefer you dash to make your opponent make guesses about what you’ll do.
Movement training is literally the first thing I do when I start up the game each day. And the routine only gets longer as I learn and incorporate more techniques. Not always successful at translating into matches but slowly progressing.
 

Sean²

Smash Capitalist
Joined
Mar 28, 2008
Messages
1,657
Switch FC
SW-7479-8539-5283
On a positive note, I think FD was working against you pretty hard in both games. Both characters have obnoxious landing options that can be hard to deal with. What you can do, is juke them by dashing in a direction just outside the attack range (including the stars from Yoshi's down B if he does it) and punish with your own obnoxious attacks. You could have probably man-handled that G&W by baiting a whiff and punishing his dair from the side with Palutena's nair.
 

Prof. Wang

Smash Rookie
Joined
Feb 20, 2019
Messages
1
Replay 1:
This Yoshi made heavy use of his feet aerial attack. I had not previously encountered a Yoshi who played like this, I'm not sure if it was even a particularly good strategy, but it was so different it left me confused.
https://www.youtube.com/watch?v=xaefuPBu5LQ&t=0s&index=27&list=PL_ec3w_iGYN7B2u-XVOUk413T1zBrkNDL
My very unprofessional opinion is that you need to try and read/punish more. You can avoid the feet attack (dair) and punish him on landing. A foxtrotting Lucina always gets the better of me so try moving around more and being less predictable (approach with neutral b when enemies on a ledge for example). Smash attack less, my roommate is a Yoshi main and it took me a while to get used to his fast movements both in the air and on stage. Playing a little more conservative and punishing his missed attacks is a great way to beat that cute little dinosaur!
Replay 2:
I basically got cheesed by this Game & Watch who spammed the **** out of using up special whenever I would get close to him and then dair immediately if I jumped up after him or just try to get over me while floating down then use dair.
https://www.youtube.com/watch?v=ntkfJ4yINlQ&t=0s&index=26&list=PL_ec3w_iGYN7B2u-XVOUk413T1zBrkNDL
Only opinions on this are to avoid that doucher at all costs.
 
Last edited:

MalanoMan

Smash Journeyman
Writing Team
Joined
Aug 9, 2018
Messages
318
Location
New Jersey
Switch FC
SW-0183_3775_0422
What's Lucina's Uair like? Would it have beaten that Yoshi Dair? I think that could have helped you in the first match. I think that the reach on her Uair would beat out the reach of the Dair but you would have to time it correctly. Something to try again in a different match.
 

FartyParty

Smash Journeyman
Joined
Dec 15, 2018
Messages
286
Location
New Jersey
Switch FC
SW-7316-5581-8026
What's Lucina's Uair like? Would it have beaten that Yoshi Dair? I think that could have helped you in the first match. I think that the reach on her Uair would beat out the reach of the Dair but you would have to time it correctly. Something to try again in a different match.
I could be mistaken but I'm pretty sure Yoshi's dair beats both Lucina's Uair and Utilt.
 
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