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What characters go well with an aggressive play style?

uCooL

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I HATE projectile camping, I HATE ledge camping, Any recommendations on characters that go well with playing super aggressive?
 

Raijinken

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Diddy, Sheik, Little Mac, Yoshi, DK, Fox, Greninja, Sonic, Mii Brawler.
 
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GeNo-BreaKer

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Not that they'll have use in a overly defensive game though....
 

Asdioh

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Well good news is ledge camping really doesn't exist in this game.

Pick up Sheik imo, her aerials (Fair especially) have essentially no landing lag, her speed is crazy, her combos are real, and her projectile can be used either defensively or offensively. She's easy to learn, your biggest hurdle will be learning how to net KOs with her.
Not that they'll have use in a overly defensive game though....
It's almost like you don't know what you're talking about!
 

NairWizard

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Well, you can go in with just about any character. The difference is that characters without a good defensive game (like Falcon) are forced to go in. This makes them worse at aggression, not better, because they can't pick and choose their opportunities for going in. They have to go in against camping. Pick your favorite character and develop an offensive playstyle with him/her. You can even do this with Duck Hunt Dog. Use the projectiles to make opportunities for you to get in, and be super aggressive!
 

Raijinken

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Not that they'll have use in a overly defensive game though....
Almost everyone listed so far is currently considered high-to-top tier. So, dunno what you've been watching or playing, but it certainly isn't Smash4.

Well, you can go in with just about any character. The difference is that characters without a good defensive game (like Falcon) are forced to go in. This makes them worse at aggression, not better, because they can't pick and choose their opportunities for going in. They have to go in against camping. Pick your favorite character and develop an offensive playstyle with him/her. You can even do this with Duck Hunt Dog. Use the projectiles to make opportunities for you to get in, and be super aggressive!
I also suggest doing this. Just because a character seems oriented around projectile spam doesn't mean that's the only way to play them. For instance, Samus players can just store a charge shot and otherwise rely on their pretty nice attack strings for aggressive play, then toss the charge shot in as a finisher.
 
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jmjb

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Little Mac is best for aggression, I think youll be pleased with him the most.
 

Tremendo Dude

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Little Mac is best for aggression, I think youll be pleased with him the most.
Hardly. Little Mac serves well for a defensive bait/punish playstyle, capitalizing heavily on punishing his opponent's mistakes while lacking in options for beginning a fight. It's very similar to how you play in Punch-Out, really (anticipate your opponents' attacks, dodge/power through with super-armor, counterattack). The reason Little Mac has such a high loss rate is because so many people think his raw power and speed lend themselves well to an aggressive rush-in playstyle, when they really don't.
 
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Enrel

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Every character should be played aggressively IMO, but I think you're meaning something else. Falcon for sure, I'd probably put Greninja in there somewhere too. Otherwise it's hard to really know what you mean by aggressive.
 

Gawain

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Diddy, Sheik, Little Mac, Yoshi, DK, Fox, Greninja, Sonic, Mii Brawler.
Ok I'm sorry but Sonic? His entire ideal gameplan consists of sitting at the ledge charging spindash and up-b if he doesn't hit to avoid punishment and then resetting to continue the pattern until the opponent makes a bad read or mistake. He's heavily campy by design. I'll give you the others though. Add C Falcon and Marth too. Both of these characters must approach or they are vulnerable.
 

Jaguar360

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I don't quite have the game yet, but after watching thousands of videos and using my knowledge from past games, I think I can make a good judgement.
Greninja, Captain Falcon, Yoshi, Sheik, Mii Brawler, Bowser, DK, Fox, Diddy Kong and Zero Suit Samus are that more aggresive characters in the game and can break through most campers with their speed, power and/or moveset. Especially so for Greninja, Yoshi, Sheik and Fox imo.
 

SaintJotun

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Almost everyone listed so far is currently considered high-to-top tier. So, dunno what you've been watching or playing, but it certainly isn't Smash4.


I also suggest doing this. Just because a character seems oriented around projectile spam doesn't mean that's the only way to play them. For instance, Samus players can just store a charge shot and otherwise rely on their pretty nice attack strings for aggressive play, then toss the charge shot in as a finisher.

^^^ I agree with this very much. Samus can use a couple missiles to occupy the opponent, giving you time to get in and do some speedy combos. If things go south you can simply drop a bomb, and the time it takes the opponent to decide what path to take to avoid it gives you a way back out. I've always played Samus as an aggressive character, it seems a waste to simply spam projectiles from a distance. Too many characters have anti-projectile tools. I'm looking at you, Ness.
 

SaintJotun

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Oh, I forgot to add: On topic, I've had best luck being aggressive with Greninja, Bowser (he's so improved!), Sheik, Yoshi, and Capt Falcon. I will admit there are many characters I haven't even touched yet.

I saw ZSS mentioned, and I've been playing her as bait/disrupt/punish.

Little Mac is far better as a defensive player. It's tempting to go charging in, but that just never worked out for me. His speed is to punish mistakes and bad timing, as was said before. I get slammed as an aggressive LM, but have much better results as defense/counter. Just try it.
 

RtMbot

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I'd probably say Diddy Kong would be your best bet. Yes, I know people consider him S tier.

This may seem surprising, but I'd actually also say check out Luigi; his combo potential is pretty damn good. Yeah, he's not as fast as say Sheik, ZSS, or Sonic, nor can he go full rushdown like they can, but once you get a d-throw, you're always guaranteed a follow-up.
 
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Scorpy571

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I'd say Diddy, ZSS, Sheik and maybe Greninja. The thing is, with those pick, you can go all in offensce AND defence. It's always nice having a backup projectile option to space or like people above me said, use them to get in or interrupt something. As much as I love C.Falcon, he can be weird and frustrating to play, you are forced to approach and can't rely back on some defence. Also he has a bunch of unsafe stuff which limits his options againts a turtling opponent. You have to play him with reads/punishes and that might not be what you are looking for.
 

Raijinken

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Ok I'm sorry but Sonic? His entire ideal gameplan consists of sitting at the ledge charging spindash and up-b if he doesn't hit to avoid punishment and then resetting to continue the pattern until the opponent makes a bad read or mistake. He's heavily campy by design. I'll give you the others though. Add C Falcon and Marth too. Both of these characters must approach or they are vulnerable.
Fair enough, I neither use nor often play against Sonic. And while I love Marth, I wouldn't call him "super aggressive" simply due to the calculation and spacing that has to go into using him well. Lucina, though, may work for that.
 

Cpt.

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Shulk and Sheik work well agressively for me, but Shulk more so than Sheik. It's because he has such a big range to his attacks that you can aggro without fearing the shield punish (so long as you space things right.... that BAir though).

Cpt. Falcon is good for aggro too.
 
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SuaveChaser

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I play wii fit agressively. Little mac is a good option and even ganon imo.
 

Gawain

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Fair enough, I neither use nor often play against Sonic. And while I love Marth, I wouldn't call him "super aggressive" simply due to the calculation and spacing that has to go into using him well. Lucina, though, may work for that.
I don't really consider spacing to be a non-aggressive tactic, since it's basically required by everyone to space in high level play, especially in this game where shields are so strong. It's just the fact that he's required to be in the opponents face so often, he can't afford to play defensively and wait for the opponent to approach in most matchups. And even in the matchups where he can camp out his opponents, he still has more to gain by pushing them towards the ledge where he can edge guard.
 

Raijinken

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Thanks bud! I consider sonics stupid b moves a form of camping though
Suit yourself. As others have mentioned, he rather relies on enemies using punishable moves (rather easy against my Robin I suppose), so I assumed he was primarily aggressive. That was incorrect, but I'm glad my other suggestions gave you some characters to review.
 

KACHOW!!!

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Captain Falcon is the absolute best character for an aggressive play style. He's fast, and although he's hard to control, he's deadly if you're accurate. His knee attack Fair can basically kill most characters who are near the edge of the stage around 60-70%, which is really really low for smash 4
 

KACHOW!!!

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Thanks bud! I consider sonics stupid b moves a form of camping though
Only if you choose to play him like that. I've faced down sonics who've just gone all out and wrecked me in what felt like long strings of devastating combos. Every character can play a defensive punish game, every character can play a rushdown attack game, it's all in how the player controls them.
 

LunarWingCloud

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Pikachu. Pikachu is amazing in neutral and he's best when you're aggressive.
 

bpjk27

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Concerning Sonic, I think it can depend on the MU. He can camp the ledge and just wait for Captain Falcon to approach and then punish. But I don't think that tactic is as useful against a character like Robin who can just charge their neutral B. Against Robin, I would. Think that the best tactic would be to keep the pressure on them.

Also, I think the reason people are recommending Sonic for an aggressive play style is because he has good tools for it. His ideal game plan may be to camp, but he's fast, he's not easy to punish when he approaches if he isn't predictable and he can get good damage out of these approaches.
 
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