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Weekly Review: Warioware: Snapped!

finalark

SNORLAX
Joined
Nov 23, 2007
Messages
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Location
Tucson, Arizona
Link to original post: [drupal=1446]Weekly Review: Warioware: Snapped![/drupal]



So, Scrah sent me an interesting little proposition earlier this week. We would do a weekly review, trading of every week. I'm going to quote him, as I'm doing a fairly crappy job explaining this.

Skrah said:
Well in short its a collab work between you and me where we do reviews of games, sort of like IGN and other video game sites. People can reply with their own score or whatever and maybe they can even request reviews.
And now that I've gotten my little introduction out of the way, I'm going to move onto my review.

Hand held gaming never really interested me much. Yeah, I have an SP and I would play my old Color on long road trips and such when I was younger, because of this it wasn't until recently that I picked up a Nintendo DS. The DSi to be exact. I got 1,000 DSi points, so I browsed the shop and didn't find anything interesting until my eyes passed over a Warioware game. I really regret downloading it...

The very reason why I bought Warioware snapped was so that I would have something quick and easy to play while on the bus or something. But unfortunately this is compleatly screwed over by the fact that they make you place your DS on a table to play. Warioware: Snapped is build around the DSi's camera (hence the "snapped" part). But that's also a part of the problem, most of the time you'll be trying to get the **** camera to work rather than be playing the game. There were more than several times in which I was doing exactly what I was told and the camera still said that I was doing it wrong. I swear, sometimes even the game doesn't know what it wants you to do. And setting up the game can be a pain because it has to give you the thumbs up before you can do anything. You have to sit in front of the camera until it realizes that there's a person there. But often, regardless of how you're sitting or how close you are to it, it won't recognize you so you'll be leaning forward and back, moving around until the **** thing can recognize you.

Snapped is also an incredibly short game. While in previous Warioware titles you'd be given a ton of mini-games with a left-field sense of humor, in Snapped the amount is lowered to only forty, with only four levels in the game total. And after you've breezed through the game in about twenty minuets there's no reason to go back to it. Although one thing that I liked is how it took pictures of you doing the mini games, and you'll get some pretty funny moments in there. But you can't save them so it seems somewhat pointless.

This game feels more like a demo than anything else. It's half-*****, overpriced, and you probably won't play it more than one. Although you might just have to get your friends to play it just for laughs. But even so, Warioware Snapped is a half-***** effort and a quick cash-in for Nintendo. Save your DS points, guys. This one isn't worth it.
 
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