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wavedashing - short hop or full hop?

hobojoe7777

Smash Rookie
Joined
Aug 20, 2015
Messages
4
Location
Vancouver Island, BC, Canada
I was playing against a friend of mine and I noticed that he shorthops his wavedashes instead of full hopping. At first I thought that he just learned it differently than everyone else, but then I realized that short hopped wavedashes should be much more efficient and it would make a lot of sense to use them instead.

With full hopped wavedashes, you have to memorize the pre-jump lag of each character and you must airdodge exactly on the frame that you leave the ground, which is difficult to do consistently and frame perfectly.

On the other hand, shorthopped wavedashes require no memorization, due to the fact that a shorthop is initiated as soon as you let go of the jump button during the pre-jump lag. This makes it much easier to wavedash because you don't need to memorize the timings for every character.

I have been playing melee competitively for quite some time now, and I have always thought that fullhopping was the norm.

So now, I have two questions for you people:
1. Do you short hop or full hop when wavedashing?(I wonder if I have been doing it wrong all this time)
2. Do you think it is worth re-learning how to wavedash with shorthops instead? And how would I do it? (I use the R button to wavedash. Shorthopping and using the R button at the same time feels very awkward, so I'm not doing that. I have never used the L button, so it would be like re-learning the whole thing from the start)
 

Dolla Pills

Smash Ace
Joined
Mar 9, 2015
Messages
894
Location
Connecticut
What is the difference? Shouldn't you be pressing L as soon as you leave the ground so by that time a short hop and a full hop are indistinguishable?
 

Stride

Smash Ace
Joined
Feb 22, 2014
Messages
680
Location
North-west England (near Manchester/Liverpool)
Jumpsquat is always the same regardless of how long you hold the jump input for; you don't start the jump any sooner if you short hop.

It doesn't matter whether you short hop or full hop when wavedashing; your never actually leave the ground, since you transition straight from the last frame of jumpsquat into landing from the airdodge.

Wavedashing isn't difficult to time consistently/perfectly; you just need to practice more.
 

Dolla Pills

Smash Ace
Joined
Mar 9, 2015
Messages
894
Location
Connecticut
So I didn't read the entire OP before and I think you might benefit from understanding how jumping works.

Every time you enter a jump input your character enters an animation called jumpsquat where your character visibly crouches for a few frames as if preparing to launch. If you want to see this, go to training mode and put it in 1/4 speed and then jump with Bowser: you should be able to notice him crouching before he jumps.

Every character has a specific time that they are in jumpsquat. Fox, Sheik, and Samus are in the animation the shortest, I think 3 frames. Other characters take longer.

You will short hop if you are no longer pressing down your jump input on the last frame of jump squat, and you will full hop if you are still holding it. So if you are Samus, you must let go of Y or X (or tap jump) within two frames of pressing it, but if you are still holding that button you will full hop.

However, as Stride said no matter whether you short hop or full hop your character is airborne on the same frame. Since you want to press the shoulder button as soon as you are airborne, it does not matter whether you short hop or full hop to do a wave dash.

You do not leave the ground as soon as you let go of your jump input as OP suggested. To see that you can go into training mode with Bowser and try short hopping and full hopping, you will leave the ground at the same exact time.

Hopefully this clears things up, other people have probably explained it better though so if you're still confused just look up jump squat or short hopping or something.
 
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20YY SS | Saiblade

Obviously not biased towards Falco
Joined
Jul 1, 2014
Messages
1,169
Location
Florida
3DS FC
3239-4949-5301
It really doesn't matter at all. You're leaving the ground at the same time, just up to preference.
 

Roukiske

Smash Journeyman
Joined
Oct 13, 2014
Messages
377
Location
CA
Playing Fox most of my career I cannot begin to imagine short hopping while trying to wavedash (let alone waveshine). That would be a thumb nightmare for me. For reference, my short hops are done by a quick/twtich tapping of the X button (to this day I still do a few accidental full hops). Some flick or slide their thumb off their jump button to short hop which I find harder.

After playing more Luigi, it has messed me up a couple of times if I miss my WD timing since a full hop with Luigi takes forever to come down.

Makes no difference mechanics-wise especially when done correctly, but honestly the less thumb twitching for me the better. But does it matter? To me it does, I have yet to receive hand cramps from playing for 8 years and I don't plan to start.
 
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