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Wavedash Tips?

Peacanator

Smash Cadet
Joined
Jun 22, 2014
Messages
68
I'm not sure if this thread exists yet because I haven't found one but I need tips on how to wavedash better (distance-wise and faster). I'm normally used to using the control-stick when wavedashing but my thumbs are all over the place when doing so :p so I'm trying to get into the habit of using the x button. I use Marth as my main so I'm pretty sure wavedashing is very important, I don't know why though. Any type of advice would be pretty helpful, thanks
 
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KayB

Smash Master
BRoomer
Joined
Jan 2, 2013
Messages
3,977
Location
Seoul, South Korea
Unless your willing to adapt to a completely new mapping of buttons on your controller, there really aren't many tips that video tutorials can't already give you. I'd say that it's best to go to training mode and set the speed to very slow and practice it, gradually increasing the speed as you get it down to muscle memory. Then once you get the muscle memory down, go play matches with computers and start spamming wavedashing whenever you can (ex. in between stocks after you KO the cpu). Naturally you'll get the muscle memory down to the point where you can start using it in actual matches and experiment with it.

That's essentially the closest thing you can get to a shortcut. Wavedashing doesn't really have any "easy" method per se, it just requires a lot of dedication.
 

Mithost

Smash Ace
Joined
Apr 22, 2011
Messages
690
Location
Locked in a safe floating in the Atlantic Ocean.
Which shoulder button do you use for wavedashing? If you are still getting used to doing it, you can try switching it up and see if it comes more naturally. I use the R button with X so it's a simple hand motion to do the full wavedash instead of trying to keep two hands in time.
 

Remo

Smash Apprentice
Joined
Jul 13, 2011
Messages
192
Location
Decatur, Illinois
NNID
Dekonic
Which shoulder button do you use for wavedashing? If you are still getting used to doing it, you can try switching it up and see if it comes more naturally. I use the R button with X so it's a simple hand motion to do the full wavedash instead of trying to keep two hands in time.
I am the opposite. I've always had better timing with two hands rather than one. I also feel that the one hand motion is awkward and kind of uncomfortable. I use Y and L personally. To the OP. It's honestly practice. Find the motion your comfortable with and just practice, practice, practice!
 

Peacanator

Smash Cadet
Joined
Jun 22, 2014
Messages
68
yeah i use R. i think ill be practicing a lot it seems. thanks guys. if theres any marth players out there, any significant combos i need to learn that require wavedashing?
 
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9bit

BRoomer
BRoomer
Joined
Jun 28, 2005
Messages
2,740
Location
Illinois
Here's some stuff, some of which you might already know:

Every character has a jumpsquat animation (the time it takes between pressing the jump button and actually leaving the ground) that influences the timing you use to get a "perfect" wavedash. You can't air-dodge until your character has left the ground.

If you hit R too soon, nothing will happen. You'll just jump like normal. If you push R too late, you'll jump a little and then air-dodge back to the ground. This is sometimes called Triangle Jumping.

I would recommend first trying to wavedash straight down. Just to get the timing on the R button. Hold down on the control stick and just practice hitting jump and hitting R at the right time so you don't appear to leave the ground, but create a plume of dust or smoke around you. Once you feel comfortable doing that you can move on to holding the control stick at a downward 45 degree angle to either side.

If your timing is good from the previous practice you'll be wavedashing.

As far as getting distance, that depends on the angle you hold the control stick. The 45 degree angle is the easiest angle, but the higher up you hold the stick (closer to straight right or straight left) the more distance you'll get. This can be tricky and requires a decent about of practice.

As far as combos go... as Marth sometimes you'll want to forward throw -> wavedash forward -> f-smash.

One thing I like to do after knocking an opponent on the ground (they don't tech) is run towards them and wavedash back. Sometimes this causes them to use their getup attack, which you can then punish. Wavedashing is just another movement option in the game with it's strengths and weaknesses. Try to watch some high level Marth players in either PM or Melee and see when and why they wavedash.

OK I've typed way too much.
 
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The TaBuu

Smash Apprentice
Joined
May 12, 2013
Messages
84
NNID
TheTaBuu
3DS FC
3454-0444-5134
Marth's wavedash game is pretty important not only for the sake of combo-ing the opponent but also spacing and improving his movement. Marth is a character who thrives on spacing and also baiting + punishing opponents. That being said here are some situations where wavedash could be useful! (I'm no expert as I'm a newbie to PM as well so take what I say with a grain of salt)

- After hitting them off stage and as they grab ledge, you can stand near them and bait out a get-up attack, roll or jump. As you see them make their choice, wavedash back and punish accordingly with an attack or grab.
- If your shield is being pressured by an opponent, wave dash OoS and punish them with a (hopefully) spaced, tipped smash
- Walk towards the opponent, bait out a response and punish by wavedashing back as they respond to your approach.
 

Peacanator

Smash Cadet
Joined
Jun 22, 2014
Messages
68
Here's some stuff, some of which you might already know:

Every character has a jumpsquat animation (the time it takes between pressing the jump button and actually leaving the ground) that influences the timing you use to get a "perfect" wavedash. You can't air-dodge until your character has left the ground.

If you hit R too soon, nothing will happen. You'll just jump like normal. If you push R too late, you'll jump a little and then air-dodge back to the ground. This is sometimes called Triangle Jumping.

I would recommend first trying to wavedash straight down. Just to get the timing on the R button. Hold down on the control stick and just practice hitting jump and hitting R at the right time so you don't appear to leave the ground, but create a plume of dust or smoke around you. Once you feel comfortable doing that you can move on to holding the control stick at a downward 45 degree angle to either side.

If your timing is good from the previous practice you'll be wavedashing.

As far as getting distance, that depends on the angle you hold the control stick. The 45 degree angle is the easiest angle, but the higher up you hold the stick (closer to straight right or straight left) the more distance you'll get. This can be tricky and requires a decent about of practice.

As far as combos go... as Marth sometimes you'll want to forward throw -> wavedash forward -> f-smash.

One thing I like to do after knocking an opponent on the ground (they don't tech) is run towards them and wavedash back. Sometimes this causes them to use their getup attack, which you can then punish. Wavedashing is just another movement option in the game with it's strengths and weaknesses. Try to watch some high level Marth players in either PM or Melee and see when and why they wavedash.

OK I've typed way too much.
Thanks, once I get used to wavedashing I'll try lengthening the angle futher.
 

Peacanator

Smash Cadet
Joined
Jun 22, 2014
Messages
68
Marth's wavedash game is pretty important not only for the sake of combo-ing the opponent but also spacing and improving his movement. Marth is a character who thrives on spacing and also baiting + punishing opponents. That being said here are some situations where wavedash could be useful! (I'm no expert as I'm a newbie to PM as well so take what I say with a grain of salt)

- After hitting them off stage and as they grab ledge, you can stand near them and bait out a get-up attack, roll or jump. As you see them make their choice, wavedash back and punish accordingly with an attack or grab.
- If your shield is being pressured by an opponent, wave dash OoS and punish them with a (hopefully) spaced, tipped smash
- Walk towards the opponent, bait out a response and punish by wavedashing back as they respond to your approach.
For the last one, would dash dancing be more effective in that situation? Anyway, I appreciate the help :)
 

Zujx

Smash Apprentice
Joined
Jul 21, 2013
Messages
162
Location
Chicago, IL
Just practice it till you can washdashes most of the time doesn't have to be perfect
than start trying to use it in friendlies in situations where you see fit

That's basically how i learned to do it with no mistake
For me it was eliminating the thought of I HAVE TO WASHDASH and replacing it with How am I going to use this Wave dash?
Focusing less on the execution of it made it more natural to me
I know that probably doesn't make any sense but, that's how it happened for me lol

and yeah use whatever comfortable for you as far as button combos I use R+Y works fine for me never had a problem.
 

Celestis

Smash Ace
Joined
Feb 19, 2012
Messages
513
Just do it all the time. When ever you KO someone or have time to yourself, just start doing it and get your fingers used to the action, get your muscle memory right. Then just.. Like everyone else is applying, start applying it to your game and let it become second nature.
 

Jackie Chandler

Smash Cadet
Joined
Jan 11, 2014
Messages
31
Location
Cookeville, TN
As Marth, you're going to be wanting to hit your opponent with the tip of your sword. A lot. Because people know that Marth's attacks do the most damage at the tip, they're going to want to do two things - stay out of range and attack it from a distance, or stay within that range to hinder damage and knockback. The most fundamental way of countering those types of play is wavedashing.

If you run at your opponent and get just in range before wavedashing backwards, you can scout out how they react and punish it with a forward smash or grab if they use something unsafe. And if you wavedash backwards to avoid an opponent's move up close, you can punish them similarly.

Simply put, wavedashing is so important as Marth because you can respace yourself at a moment's notice to maximize the damage of your attacks and to create openings for you to capitalize on.
 

Peacanator

Smash Cadet
Joined
Jun 22, 2014
Messages
68
Just practice it till you can washdashes most of the time doesn't have to be perfect
than start trying to use it in friendlies in situations where you see fit

That's basically how i learned to do it with no mistake
For me it was eliminating the thought of I HAVE TO WASHDASH and replacing it with How am I going to use this Wave dash?
Focusing less on the execution of it made it more natural to me
I know that probably doesn't make any sense but, that's how it happened for me lol

and yeah use whatever comfortable for you as far as button combos I use R+Y works fine for me never had a problem.
I see, as strange as it is, it makes sense. I guess if I'm in friendlies I'll just spam it (cuz my friends are noobs) until I learn the situations for it. Thanks
 
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