If you're at under 100%, you should be able to survive Sheik's usmash simply by normal DIing diagonally down and to the side.
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Thought so.If you egg a thrown bike it loses all it's horizontal momentum, but it doesn't lose it's hitbox until it stops bouncing. It has a good use for frame locking you when you're getting to the ledge from offstage and such. Wario shouldn't be picking it up when you're free to just egg toss us.
This tells me that you don't have that much experience against good Yoshis; we really shouldn't be getting gimped by footstools, even against Wario's aerial mobility. And yes, KOing can be hard for both sides in this MU, but we can KO you off a grab with either Uair for vertical KOs or Fsmash for horizontal. I use Usmashes for damage when not in KO %s (Usmash and Fsmash both deal 16% when fresh IIRC, making them Yoshi's most damaging options out of grab release), so both those KO options should be fairly fresh when the time comes to finish the stock...and even if they aren't, we can just pummel a few times and regrab to freshen them up and tack on a bit of extra damage while we're at it. (this is the best part about having the infinite IMO) We can also regrab with pivot grab, which is handy if we get a grab facing away from the closest blast zone since it allows us to KO with Fsmash much earlier than we could have if we didn't have that regrab.also also, gimping yoshi isnt that hard imo. we could just footstool . or go for a bite. +1 wario for me
DR is basically a pseudo-wavedash, allowing up to cancel our running animation at any time to perform any action we want. It allows us to catch tires in mid-dash without leaving the ground, which is nice, but it can also be used to try and bait out reactions. For example, if you're about to land and we dash towards you, you might think we're trying to dash grab your landing. You might double jump to avoid this, but we can DR instead, resulting in us having closed in on you in a standing position, waiting to see how you're going to land. It also allows us to do stuff like Dtilt out of a dash, which is great for catching landings.What exactly does DR do for Yoshi in this MU. I'd definitely become more cautious with throwing tires at you if you're in a neutral position (something that Wario's shouldn't be doing much anyway), other than that though what are the applications of it?
I get gimped by bites about as often as I get gimped by footstools. Yoshi can't super armor footstools either, but we still have plenty of ways to get around them.also, i see where your comming from with the footstool not being a good option, but i still think bite is a good one since yoshi cant super armor dat. idk, mabey just mu inexp.
also also, wario has an easier time killing yoshi for me. yoshi pretty much needs a grab to kill, unless they make a good read. wario has all them kill options, fairly easier to hit than yoshi's kill options.
Keep in mind that in order for you to kill us, you need to put yourself into the pivot grab danger zone, which actually guarantees a kill for us in most cases.also also, wario has an easier time killing yoshi for me. yoshi pretty much needs a grab to kill, unless they make a good read. wario has all them kill options, fairly easier to hit than yoshi's kill options.