Zydro
Smash Cadet
I personally dont like it when your playing against a villager on FG and all they do is camp on the edge and Lloyd and fair (and sometimes bair for that mix up), what do you guys think about it?? And how do you deal with it??
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I do that as much as i can, but the match never really gets anywhere, until you pop the balloons, that REALLY satisfying (and it took me far to long to figure out how you knew i played Dark pit xD)Dodge or reflect the Lloyd and Aerials with Electroshock Arm/Guardian Orbitars, and if they are going to use Balloon Trip pop the balloons. Try to troll them, too.
Yea, villagers are fun to fight when they dont camp because there can be alot of mindgames with the tree and all (which is fun to electroshock i might add), and you have to be carful around them because of all their options which leads to a fun gameI feel your pain.
Campy Villagers, while not unbeatable, are absolutely a chore to fight. I leave as soon as the match is over.
Villagers who actually do more than camp can be fun, though.
They're not the commen, but when i do run into one it gets annoying, normal villager is fine, alot of fun to play and play against when they're not stallingAs a Villager player, campy Villagers are fun to play against honestly because apparently, they never expect any of their projectiles to be pocketed. If I am not playing Villager and I come across one, I do my best to kill them, or just run away and let them approach. The chance that I ever meet a Villager on For Glory is almost zero, so I don't have that much experience against campy ones :/
I can See paluntena being good against the playstyle with autoreticle, relfect (ive seen the lloyd reflected when the villager is trying to recover with it) and possibly the windbox, and your right you need to mix up out camping them and rush down play and you shoudl beat them eventuallyI've faced these kind of players before. I'm not sure how well this advice will work with Pit and Dark Pit since I'm a Palutena main, but hopefully you'll be able to get some use out of it.
Generally, when my opponent tries to camp on me, I tend to do one of two things: either out camp my opponent until they realize that their plan isn't working, or get near them and see how they react.
The out camp idea may not be as useful for you since Villager can pocket your arrows, which he can't do with Autoreticle, but if you are successful, your opponent will often become extremely reckless, which you can use to your advantage. Anyways, if you want to try out camping them, you'll want to try a combination of reflect, shield, arrows, and, in some cases, the threat of you slowly getting closer.
The other option, getting near them and seeing how they react, is riskier, but has a chance to become even more rewarding. If they are trying to zone you out, get near them and pay close attention to what they do to defend themselves, as there is a very good chance that it will be what they do every time you are near them. If they try to roll away, you can chase them and grab them; if they use forward smash, use reflect to send that bowling ball right back at them; and if they try to grab, spot dodge and grab them back. Do note that if they realize what you are doing, they may switch the way they defend, so always keep an eye on their movements.
Anyways, I hope that this will be of some help.
It also relates to her more naturally defensive playstyle. I have learned how to wall out my opponents and force them to approach, and many of the tips I gave you for the first strategy are the basics of walling. These on their own may not work against better players, so always be willing to adapt and improve.I can See paluntena being good against the playstyle with autoreticle, relfect (ive seen the lloyd reflected when the villager is trying to recover with it) and possibly the windbox, and your right you need to mix up out camping them and rush down play and you shoudl beat them eventually
You'll want to use a technique known as bulldogging, which is a combination of the following three tactics: shielding projectiles, jumping over projectiles, and slowly approaching. If you are successful at pulling this off, you will be able to corner your opponent at the edge of the stage, limiting their options heavily.Guys.
Guys.
I play Marth.
Keepaway Villagers are my biggest nightmare.
Damn, if I expected anyone to give advice, I was honestly hoping for something else; I'm not a patient person and do get easily annoyed, unfortunately. Bulldogging makes sense, so I gotta remember to breathe in situations like those lolIt also relates to her more naturally defensive playstyle. I have learned how to wall out my opponents and force them to approach, and many of the tips I gave you for the first strategy are the basics of walling. These on their own may not work against better players, so always be willing to adapt and improve.
You'll want to use a technique known as bulldogging, which is a combination of the following three tactics: shielding projectiles, jumping over projectiles, and slowly approaching. If you are successful at pulling this off, you will be able to corner your opponent at the edge of the stage, limiting their options heavily.
I'm fully serious about this. I know it seems simplistic, but when most people who play a character that doesn't have any options to fight from a distance goes up against a player that is camping, many of them freak out immediately and try to get in as fast as possible. Because of that, they often take much more damage than needed to get near them and they make it obvious to their opponent what they are going to do, causing them to get destroyed. Bulldogging takes a lot more patience for it to work than people give it credit for, but if you master this technique, you will be able to approach even with Ganondorf.
Anyways, the number 1 rule of bulldogging is don't get flustered. If that happens, you'll start making mistakes, so try to stay calm even if your opponent isn't easy to get near or if you start taking small amounts of damage (that is normal even when bulldogging successfully, just so you know). The same is true for your opponent. If they lose their cool, they will become very easy to beat. Since many players on FG don't have much experience against players who are good at combatting camping, it is common for them to quickly freak out when they see somebody like Marth managing to get near them anyways. That won't happen all the time though, especially when you are up against better players, so always expect that your opponent will stay calm unless they have clearly become reckless.
Patience is definitely a skill that is extremely important for everybody to learn. There are times when everybody just has to admit that they are playing their opponent's game and that they just need to play by their rules for the time being.Damn, if I expected anyone to give advice, I was honestly hoping for something else; I'm not a patient person and do get easily annoyed, unfortunately. Bulldogging makes sense, so I gotta remember to breathe in situations like those lol
Thanks for the input; I'm done getting bounced around by every projectile in the game.