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Villager Patch Notes 1.1.0

Darklink401

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Figured we needed a thread for this!

Post your confirmed changes~ or speculations even, for more testing to be done.
 

PyroBandit

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The cooldown/startup on Villy's moves seems to be unchanged. At the very least his grab is as sucky as ever :dizzy:.

Im gonna be testing percentages on moves soon.
 

Comet Knight

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The cooldown/startup on Villy's moves seems to be unchanged. At the very least his grab is as sucky as ever :dizzy:.

Im gonna be testing percentages on moves soon.
I've tested all the percents and they seem all the same to me, I'm not sure down to the tenth of a percentage but I know the whole numbers are the same to me. Someone else should probably check this too, just in case I am wrong.

You know what? I think Villager got even cuter.

overusedjoke.jpg
BUT, I can confirm this though. :chuckle::chuckle:


Unrelated to the patch (most likely), did you guys know Villager can do Jab 1 to Axe at high percents? And that it true combos at around 130% (needs to be buffered though) on Mario, and can kill him at 103% from center stage on Smashville in training mode? I tried this on a person first as a jab mix up and got a kill off it, and I just tested it on training mode.
 

Kofu

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Dataminers are saying that Villager was completely untouched. Yay, I guess?
We're missing articles (projectiles, for the most part) which make up like half of his moveset (dash attack, FSmash, USmash, FAir, BAir, Lloid, various Timber things) and there may be changes there.
 

Nintendoge_

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We're missing articles (projectiles, for the most part) which make up like half of his moveset (dash attack, FSmash, USmash, FAir, BAir, Lloid, various Timber things) and there may be changes there.
Thanks, didn't realize that! Excited to see what new information arises.
 

Accog

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I dont have any proof of this but i noticed i get WAY less 3 turnip u-air's and d-air's. CAN ANYONE CONFIRM THIS!?
 

Tinkerer

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I'm pretty happy with the lack of patch notes for Villager, he seems to be in a very comfortable high tier spot that doesn't feel too strong but not too weak either. He's one of the characters they got just right from the get-go.
 

JohnnyB

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I'm pretty happy with the lack of patch notes for Villager, he seems to be in a very comfortable high tier spot that doesn't feel too strong but not too weak either. He's one of the characters they got just right from the get-go.
The dthrow change and upb change were great decisions too imo. I wish they would do something about counter sappling but it looks like they aren't balancing customs anymore (at least atm).
 

Nintendoge_

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I'm pretty happy with the lack of patch notes for Villager, he seems to be in a very comfortable high tier spot that doesn't feel too strong but not too weak either. He's one of the characters they got just right from the get-go.
Zee pointed out on the Skype chat that although we're in a great position now, most everyone else is getting buffs in some form, while we're being almost unchanged. Although we're not directly moving down due to nerfs, the buffs of the characters around us are certainly impacting our position on the tier list.

I'm still really happy with where our character is at, though :)
 

Tinkerer

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Well, yeah, but the majority of the characters in the game are arguably weaker than Villager, anyway. I absolutely don't mind other, weak characters getting stronger and providing a challenge. So far the patch notes have done more good than bad (with a few exceptions).
 

Darklink401

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Up B did NOT need that nerf xD

But hey, here's waitin for the projectile data xD
 

RAzul

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Up B did NOT need that nerf xD

But hey, here's waitin for the projectile data xD
Thanks to ADHD and Captain Awesum, they nerfed it. I'm still salty about it cuz it's all due to the abuse of customs.
 

Darklink401

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Thanks to ADHD and Captain Awesum, they nerfed it. I'm still salty about it cuz it's all due to the abuse of customs.
I really doubt it is, as it doesn't really hurt the custom villager by the ledge. Villager can easily use the nerfed up B just as Captain Awesome was doing it, still.

This only hurts a recovering Villager =P
 

RAzul

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I really doubt it is, as it doesn't really hurt the custom villager by the ledge. Villager can easily use the nerfed up B just as Captain Awesome was doing it, still.

This only hurts a recovering Villager =P
I still think they're the reason. Regardless, it's bull that it was nerfed.
 

Darklink401

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I still think they're the reason. Regardless, it's bull that it was nerfed.
I really doubt it. Otherwise, regular balloon trip would have been left alone.

And, right? lmao, it wasn't even that good xD
 

RAzul

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I really doubt it. Otherwise, regular balloon trip would have been left alone.

And, right? lmao, it wasn't even that good xD
I think that because of Nintendo's stupid rationale in "balancing the game", they decided to "patch" all forms of it. No use crying anymore but I just wanted to state my case.
 
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