Linkkicksu
Smash Rookie
So, recently I attended a casual tournament in my area, but due to my lack in tech skill, didn't compete.
I did however play a number of friendlies, including a few versus some of the top eight.
Despite my lack of tech skill, I still managed to hold my own and even beat one of the top eight.
I have the feeling this was due to my playstyle consisting of heavy bomb usage;
The majority of my approaches went Bomb > Wavedash through or Bomb > Dash Attack through.
I would use my bombs to misdirect their attacks and discourage grabs, when recovering to bait out whiffs, mid-combo to put them off-balance etc.
(I also managed to get a guy on tilt simply by cutting off every one of their approach attempts with a bomb)
Now, I don't know if this is because bombs are actually useful, or if it's simply because they weren't used to this kind of playstyle and I just caught them off-guard (The majority of Samus players I know only ever use bombs for recovery).
I want to know how often and in what situations you guys use bombs, and if you consider them a viable tool starting/during combos.
I did however play a number of friendlies, including a few versus some of the top eight.
Despite my lack of tech skill, I still managed to hold my own and even beat one of the top eight.
I have the feeling this was due to my playstyle consisting of heavy bomb usage;
The majority of my approaches went Bomb > Wavedash through or Bomb > Dash Attack through.
I would use my bombs to misdirect their attacks and discourage grabs, when recovering to bait out whiffs, mid-combo to put them off-balance etc.
(I also managed to get a guy on tilt simply by cutting off every one of their approach attempts with a bomb)
Now, I don't know if this is because bombs are actually useful, or if it's simply because they weren't used to this kind of playstyle and I just caught them off-guard (The majority of Samus players I know only ever use bombs for recovery).
I want to know how often and in what situations you guys use bombs, and if you consider them a viable tool starting/during combos.
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