Webcakes1
Smash Rookie
- Joined
- Nov 20, 2024
- Messages
- 7
Hello Everyone!
So I am working on a variables project where I intend to find every possible variable (IC, LA, and RA) that can be used in Brawl. I know that Dantarion did this a few years back, but I have been unable to find his stuff. I think his site was shut down indefinitely so I'd like to restart the process. My ultimate goal (no pun intended) would be to create a table of all the different variables in Brawl and what they do so that any Brawl modder, new or experienced, can use them at free will.
Currently I am only aware of a couple of these variables, but if anyone knows any more variables please let me know. When it is complete I intend to share it with the community where anyone with said link would be able to view the document I created for it.
These are the variables I know:
IC Basic 2: Current Players Damage
LA Bit 1: Can or Cannot die when passing outside of stage boundaries
LA Bit 8: Has Final Smash (Pushing the special button will activate final smash. Unfortunately no graphic or sound effects. The bit resets when the final smash is finished)
LA Bit 10: Has Spicy Curry
LA Bit 11: Has Hammer (Don't actually know which hammer. Never tested it)
LA Bit 14: Has Starman (Superstar from Mario, essentially invincibility from all damage and knockback for a certain amount of time)
LA Bit 15: Has Screw attack
LA Bit 18: Has metal Box
LA Bit 19: Has Bunny Hood
LA Bit 24: Free Fall ability (the animation after using a recovery move typically)
LA Bit 47: Has assist Trophy (again, haven't actually tested this one to see if an assist trophy appears or if its just invisible but yeah)
LA Bit 53: Has Franklin Badge (Really fun to play with when u have this bit set on an infinite loop. Might be toxic to everyone else tho )
LA Bit 65: Projectile Deflection (Only Link and Toon Link have this due to their shield. It is in their Wait Animations where all projectiles are deflected off the shield)
LA Basic 25: Remaining Curry Timer
Again, if anyone knows any other variables, please let me know so I can put it in my document. When the document is finished I'll post a link to it so everyone can use it at their will.
So I am working on a variables project where I intend to find every possible variable (IC, LA, and RA) that can be used in Brawl. I know that Dantarion did this a few years back, but I have been unable to find his stuff. I think his site was shut down indefinitely so I'd like to restart the process. My ultimate goal (no pun intended) would be to create a table of all the different variables in Brawl and what they do so that any Brawl modder, new or experienced, can use them at free will.
Currently I am only aware of a couple of these variables, but if anyone knows any more variables please let me know. When it is complete I intend to share it with the community where anyone with said link would be able to view the document I created for it.
These are the variables I know:
IC Basic 2: Current Players Damage
LA Bit 1: Can or Cannot die when passing outside of stage boundaries
LA Bit 8: Has Final Smash (Pushing the special button will activate final smash. Unfortunately no graphic or sound effects. The bit resets when the final smash is finished)
LA Bit 10: Has Spicy Curry
LA Bit 11: Has Hammer (Don't actually know which hammer. Never tested it)
LA Bit 14: Has Starman (Superstar from Mario, essentially invincibility from all damage and knockback for a certain amount of time)
LA Bit 15: Has Screw attack
LA Bit 18: Has metal Box
LA Bit 19: Has Bunny Hood
LA Bit 24: Free Fall ability (the animation after using a recovery move typically)
LA Bit 47: Has assist Trophy (again, haven't actually tested this one to see if an assist trophy appears or if its just invisible but yeah)
LA Bit 53: Has Franklin Badge (Really fun to play with when u have this bit set on an infinite loop. Might be toxic to everyone else tho )
LA Bit 65: Projectile Deflection (Only Link and Toon Link have this due to their shield. It is in their Wait Animations where all projectiles are deflected off the shield)
LA Basic 25: Remaining Curry Timer
Again, if anyone knows any other variables, please let me know so I can put it in my document. When the document is finished I'll post a link to it so everyone can use it at their will.