• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Utilt blues

Wave⁂

Smash Legend
Joined
Feb 16, 2006
Messages
11,870
I never know when to use and when not to use the utilt, which means I pretty much never use it. It seems too slow, with a bit of winddown lag. The horizontal range is tiny.

....
HAPPY CHINESE NEW YEAR!
....
yep, I'm Asian.
 

thesage

Smash Hero
Joined
Dec 26, 2005
Messages
6,774
Location
Arlington, Va
3DS FC
4957-3743-1481
You copied the vietnamese. Happy Tet, which happened last weekend. Why do I love asian food so much?

Anyways, the u-tilt does make Ness' head invincible, if you look at Seanson's frame data (that's not a sweetspot). It is also for good for juggling, esp. against foxes and falcoses.

BTW, did anyone see my vids. Took me forever to put them up.
 

OnYourMark

オンヨマク いつも
Joined
Feb 5, 2006
Messages
641
Location
Honolulu, Hawaii
Funny, I've never thought of the uTilt as being slow.


(By MIYAZAKI Hayao)

Mandarin- Gōngxǐ fācái!!!
JPN- あけましておめでとうございます!!! (Akemashite omedeto gozaimasu) - Happy New Year!!!

I too am Asian ^_^ 25% Japanese and 25%Okinawan. The remaining 50% you shall not know.
EDIT: Well, I do live in Hawaii. Everyone here is Asian...
 

Livevil200

Smash Cadet
Joined
Apr 3, 2006
Messages
31
its useful in rare situations, but i see where your coming from, especially when you have the ability to just DJC a headbutt. This, though is a situation where you need the up tilt. It is your move that sends people up with the most priority. Almost nothing can stop the up tilt, not even link's pogo if you time it right. That means if there is a character like Cfalcon, who comes from above and does a down a spike, you can up tilt, and follow that up with a headbutt. You use it to continue aerial combos when your opponent is high enough to retaliate with a Dair, cause as soon as he comes down to make the hit, you wack him and he goes straight up. Additionally, it sends people higher than the headbutt when htey are at low percentages, meaning if a jiggly comes around, you can use it when she tries to get above you and it sends her high enough to get more breathing room. Mainly, use it to continue aerial combos, or if you want to create some breathing space between you and an opponent, because sometimes the headbutt wont cut it as you'll simply deal damage, but they get a chance to counterattack.
 

thesage

Smash Hero
Joined
Dec 26, 2005
Messages
6,774
Location
Arlington, Va
3DS FC
4957-3743-1481
Switch up utilt and the headbutt as a mindgame. The utilt has pretty good range and priority, and you can use it again pretty fast if the opponent has bad DI. Ok strength, try to combo with utilt and uair, pretty good.
 

Reik

Smash Ace
Joined
Aug 19, 2005
Messages
536
Location
Stewartsville, NJ
Lots of people like to SHFFL out of shield after you hit the back of their shield with something. So if you DJC anything onto the back of someone's shield, you can catch them with a U-tilt just as they jump and juggle afterward. That's the main time I use U-tilt.

It's also good for juggling by outprioritization, and sometimes I'll combo a DJC F-air into a U-tilt if my opponent DIs toward me.
 

N.OW

Smash Journeyman
Joined
Oct 28, 2005
Messages
211
Location
Washingtonville NY
i like to use utilt with djc headbutts at low percents. Against falcon,shiek,fox, or falco if you headbutt them at low percents they fall to fast to follow with another headbutt, so i just do headbutt, then uptilts, then once they get high enough you go back to headbutts :)
 

Earthbound360

Smash Hero
Joined
Jul 3, 2006
Messages
5,725
Location
Bowie, MD
NNID
Mikman360
I like the utilt. Like others have said, it does have great priority, more than the headbutt. Swap between them both to mix it up a little. Also, an intersting thing. The utilt alternates its knockback, knocking them behind you, then in front of you. This means a couple of things. If your opponent knowsyou and Ness, they may realize that Ness' headbutt sends them up and forward. If you mix in that utilt, they may DI right above you. Perfect for another uair or maybe a rab. Also, since the utilt can send foes behind oyu, it can link to a DJCed bair, while a heabutt may not.

Cool. Greg is asian (can I call you that :p). Guess who else is!
 

thesage

Smash Hero
Joined
Dec 26, 2005
Messages
6,774
Location
Arlington, Va
3DS FC
4957-3743-1481
You also have to add the fact that technically u-tilt should be easier then performing a djc uair.

This stuff should be added into the Ness guide.
 
Top Bottom