Sylnic
Smash Cadet
Could anyone go over some of the basics of Roy's throws? I can never seem to get any consistent follow-ups/combos out of them. I know Up-throw leads to chain-grabs on Spacies, and Forward throw can lead to techchases/dash-attack/DACUS, but I have no idea what to do with down-throw, and I believe Back-throw is useless? Any knowledge would be much appreciated.