NeonApophis
Smash Apprentice
I told some of the other Lucas players about this at Apex, so I figured I should make a thread explaining the technique. Most people probably know that you can cancel your tether by pressing down after your snake connects to the ledge. To do a magnet, you just have to press down b, which lets you cancel and immediately magnet. The main use of this technique is knocking opponents off of the ledge when they are trying to ledgehog or edgeguard you, and it is very effective since the magnet can pull them down, or the release hitbox can stage spike them or just knock them away and let you get an edgeguard. This gives you a way to counter attack out of your tether and avoid getting edgeguarded, making you much less vulnerable when recovering. I used this a few times in a MM against Squeak, so I'll post some examples once that match gets uploaded.
It's important to realize that this doesn't solve all of your issues, since your opponent can still gimp you if they manage their invincibility well. However, adding this to your mix of recovery options will make it much more difficult for your opponent to edgeguard you, and it actually threatens your opponent, unlike normal tether cancel mixups that are purely evasive. Be aware that this technique varies in effectiveness depending on the opposing character's edgeguarding options. One last nice thing about magnet cancels is that magnets stall you in the air, so you won't fall too far from the ledge like you can when trying normal tether cancels.
It's important to realize that this doesn't solve all of your issues, since your opponent can still gimp you if they manage their invincibility well. However, adding this to your mix of recovery options will make it much more difficult for your opponent to edgeguard you, and it actually threatens your opponent, unlike normal tether cancel mixups that are purely evasive. Be aware that this technique varies in effectiveness depending on the opposing character's edgeguarding options. One last nice thing about magnet cancels is that magnets stall you in the air, so you won't fall too far from the ledge like you can when trying normal tether cancels.
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