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USB again...

Nul

Smash Apprentice
Joined
Dec 21, 2006
Messages
77
Location
Las Vegas, NV
Link to original post: [drupal=3513]USB again...[/drupal]



I'm back on the project after nearly 3 re-writes from my original code and life catching up to me. It seems as though I only have time when my crap is going bad, and for whatever reason, I get a lot of time to do, well, nothing. So after completely scrapping my original code (I still have it) I'm going back on the project, all character concepts are still there, and I think I'll still release with the 7 I first wanted to.

As far as everything is going now, I just had one day to work on it now, and I made what I like to project name it: "Prodjecktz SSS" and maybe spin-off just for S&G's. I have no models, no sounds, no external software, and I'm going to do this... Ehh, all I have to do now really is attacking, the general speed is really fast, but attack collision detection is what needs to be done. Floor, walls, and ceiling are done, and double jumps are done, and I suppose I need to get facing done too but that's not hard with how I'm coding.

I don't really know how much interest I'll be getting, but we will see.

Anyone in the Las Vegas region interested in helping, PM me, I'm going to keep this on a vicinity-based thing. I like to know face-to-face who is helping.
 
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