Che_Lab
Smash Lord
In this game, Super Smash Brothers Melee, there is a technique that allows you to recover faster than usual when hit to the ground. That technique is called teching. When you tech, you can either tech to the right, or to the left, or even tech in place. A common method of starting techasing against fastfallers is to downthrow with sheik. After the downthrow, if the opponent techs away from you, you have the option of dash attacking or dash grabbing or jumpcanceling your dashgrab (optional). However, if your opponent techs in place, you have more options. Usually the most effecient are 1. you can re-grab. 2. you can upsmash. 3. you can downsmash. In my opinion , upsmashing is the best option in lower percents, due to the fact that it can lead to another upsmash (on fastfallers) or a u-air > F-air combo .. or even U-air > U-air. So the combo string looks like this with the U-smash option. U-smash > U-smash > U-Air > F-air (the best combo in this situation in my opinion, for it racks up alot of damage and ends in a finishing move, the devastating F-air. On the other hand, downsmashing has more KO potential at higher percents than an U-smash, so I think the downsmash should be used at higher percents only. However, when I was watching a youtube video match with two professionals in the world of SSBM (Drephen and Mathos) , the sheik (drephen) d-throwed the falco(mathos) at a low percent (below 30) who then teched in place, but the sheik downsmashed, and the falco maybe took 12 or so percent but then was able to get away and spam lasers. Am I wrong to think that an U-smash would be more appropriate in this situation? What reason did the sheik player downsmash the falco? Enlighten me. Please.