Hey there.
Some people complain that each stock in Smash4 takes too long to end, others get hyped in unison when early kills happen. How should we approach that thing, called killing, which is the most important aspect in order to win matches (aside from not dying lel)?
Considering all the complications of not being able to finish a stock (opponent gets rage, you get punished for overcommitting, etc), a tiny, didactic example of netting KOs by reads or by reaction has been made a video. Stuff that goes through a player's mind when they're about to end someone's stock can be resumed in a few words, like this:
I'd make this some sort of series if it ends up being useful for the community. Feedback inputs would be very well appreciated. Feel free to say whether it lacks depth, should be made funnier, anything.
Thanks in advance!
Some people complain that each stock in Smash4 takes too long to end, others get hyped in unison when early kills happen. How should we approach that thing, called killing, which is the most important aspect in order to win matches (aside from not dying lel)?
Considering all the complications of not being able to finish a stock (opponent gets rage, you get punished for overcommitting, etc), a tiny, didactic example of netting KOs by reads or by reaction has been made a video. Stuff that goes through a player's mind when they're about to end someone's stock can be resumed in a few words, like this:
I'd make this some sort of series if it ends up being useful for the community. Feedback inputs would be very well appreciated. Feel free to say whether it lacks depth, should be made funnier, anything.
Thanks in advance!