MagmarFire
Smash Journeyman
Hey, y'all!
It took me hours and hours to do, but I wrote a C++ program that allows you to take a file, preferably a texture hack file, and move it right to the proper place on your SD card so you neither have to worry about digging through all those folders nor worry about adding new folders to the directory. Sure, you COULD use shortcuts for this feat, but the beauty of this program is that it automatically places a copy of the file to be moved and renames it in the proper format. Tired of flipping from window to window, trying to remember what number you want to put in the name to replace whatever color for Wario? Well, with this program, you needn't worry about it anymore!
Here's a link to it. Download it, put it in a special folder wherever you want, and try it out!
Unfortunately, this is only known to work on Windows computers. Sorry, Mac users.
Features:
*Allows movement of files from your computer to the proper place on an SD card (works for texture hacks for characters and stages; also works for song title files by Dantarion's Any-Length Song Title Tool).
*Automatically creates directories for texture hacks and songs if they do not exist already.
*Automatically renames texture files and .BRSTMs in the proper format so that they can be read when Brawl+ is loaded.
*Allows mass movement of properly-named .BRSTMs (in other words, if you have a bunch of song files that are already named properly and that you want to moved, the program will be able to move them all in one fell swoop!). Also allows automatic naming of precompiled .BRSTMs so users won't have to memorize the letter for each franchise and the number that each song links to, much like with texture hacks.
*Supports .GCT files.
*Supports custom moveset files (for most characters) generated by PSA.
* SD file management (create certain file backups, extract files, and delete unwanted files).
To-Do:
*Add more character support.
*Add validation measures.
If you encounter any bugs, please let me know!
It took me hours and hours to do, but I wrote a C++ program that allows you to take a file, preferably a texture hack file, and move it right to the proper place on your SD card so you neither have to worry about digging through all those folders nor worry about adding new folders to the directory. Sure, you COULD use shortcuts for this feat, but the beauty of this program is that it automatically places a copy of the file to be moved and renames it in the proper format. Tired of flipping from window to window, trying to remember what number you want to put in the name to replace whatever color for Wario? Well, with this program, you needn't worry about it anymore!
Here's a link to it. Download it, put it in a special folder wherever you want, and try it out!
Unfortunately, this is only known to work on Windows computers. Sorry, Mac users.
Features:
*Allows movement of files from your computer to the proper place on an SD card (works for texture hacks for characters and stages; also works for song title files by Dantarion's Any-Length Song Title Tool).
*Automatically creates directories for texture hacks and songs if they do not exist already.
*Automatically renames texture files and .BRSTMs in the proper format so that they can be read when Brawl+ is loaded.
*Allows mass movement of properly-named .BRSTMs (in other words, if you have a bunch of song files that are already named properly and that you want to moved, the program will be able to move them all in one fell swoop!). Also allows automatic naming of precompiled .BRSTMs so users won't have to memorize the letter for each franchise and the number that each song links to, much like with texture hacks.
*Supports .GCT files.
*Supports custom moveset files (for most characters) generated by PSA.
* SD file management (create certain file backups, extract files, and delete unwanted files).
To-Do:
*Add more character support.
*Add validation measures.
If you encounter any bugs, please let me know!