Well, what kind of frame data are you looking for? If you're looking for how many frames long the move is, use BrawlBox, open the FitCharMotionEtc.pac and click on the things with the CHR symbols next to them, then look to the right and find something that says something along the lines of "Frames".
If you want anything else for frame data (like the amount of frames between hitboxes) open the FitChar.pac in PSA and go under sub-actions and look under each event for asynchronous timers and synchronous timers and they should have a certain amount of frames. Asynchronous start from the beginning of the animation, synchronous starts when it is reached in the code.