muleet
Smash Apprentice
- Joined
- Mar 5, 2014
- Messages
- 76
There are two main gaming aspects in a competitive vision : the mindgame, and the technical aspect. Against an opponent you can either imagine what he would do and do something against that or do useful/faster inputs better than him.
Melee and Project M are more on the technical side, you can do combos so it can be fast to do the inputs, and therefore harder. And the fact that Brawl and SSB4 is not a bad thing in a ideal way. It is more like a chess game, where you have the time to analyze what you opponent will do, and what you can do to counter that.
Since Sakurai seems unable to do a smash game where every character is more or less as strong as the other, what about another Smash mod that would make this second vision possible? A game like Brawl, but where Metaknight and Ganon, and every other character, would be on a equal footing.
And a game that promotes the mindgame would not necessarily promotes its defensive aspect (an issue frequently alleged to Brawl was the prominence of defensive approaches). For example, if the shield in such a smash mod, were less efficient than it is in Brawl, it would still be a "smash chess-like".
So i have two questions :
- Is a gameplay with this vision, doable, could it be fun and interesting to you?
- Since PM represents already a loooots of hard work and therefore, a second mod would probably impossible, would it be possible to make an option in PM where you can reduce the hitstun/the speed etc, (not by far, and not with too many possibilities, I'm not saying that every player should be able to choose what he wants) that would make it more chess-like, and less combo-like?
Melee and Project M are more on the technical side, you can do combos so it can be fast to do the inputs, and therefore harder. And the fact that Brawl and SSB4 is not a bad thing in a ideal way. It is more like a chess game, where you have the time to analyze what you opponent will do, and what you can do to counter that.
Since Sakurai seems unable to do a smash game where every character is more or less as strong as the other, what about another Smash mod that would make this second vision possible? A game like Brawl, but where Metaknight and Ganon, and every other character, would be on a equal footing.
And a game that promotes the mindgame would not necessarily promotes its defensive aspect (an issue frequently alleged to Brawl was the prominence of defensive approaches). For example, if the shield in such a smash mod, were less efficient than it is in Brawl, it would still be a "smash chess-like".
So i have two questions :
- Is a gameplay with this vision, doable, could it be fun and interesting to you?
- Since PM represents already a loooots of hard work and therefore, a second mod would probably impossible, would it be possible to make an option in PM where you can reduce the hitstun/the speed etc, (not by far, and not with too many possibilities, I'm not saying that every player should be able to choose what he wants) that would make it more chess-like, and less combo-like?