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Turbo Mode affecting character balance

Abeebo

Smash Journeyman
Joined
Jul 19, 2013
Messages
278
Location
SF Valley
Turbo mode is baller. It seems to be geared more for silly fun and visually amazing abilities that have never occurred in smash (aside from gecko codes), seperate from the official competitive metagame.
As we've been noticing, some issues are rising that seem to stem from the attributes of particular moves or characters which results in crazy advantages, infinites, and/or ultimately an unbalance in the roster within this mode. While some issues are simply bugs and 3.0 is still very fresh, I have a worry in the back of my head that enough people will complain and request actual character rebalancing specifically for turbo mode, which could directly affect the standard metagame.

I'm sure this is most likely a non-issue, but it's a concern i'd rather bring up now before it may become a 'thing' for the PMBR to consider.
 

hotdogturtle

Smash Master
Joined
Feb 15, 2007
Messages
3,503
I have a worry in the back of my head that enough people will complain and request actual character rebalancing specifically for turbo mode, which could directly affect the standard metagame.
Not gonna happen. P:M is created primarily for Vs. Mode, with anything else just being a bonus. The PMBR will not make character changes targeted at other modes.
 

Burnsy

Smash Lord
Joined
Nov 4, 2012
Messages
1,167
Location
Phoenix, AZ
Most of the known "infinites" like Toon Link and Zelda that people are talking about are SDI-able anyways. There are exceptions to this, such as Charizards's uthrow >sheild grab infinite and a character specific one with Ganon. It may end up that there are very few truly inescapable infinites.
 

PMS | LEVEL 100 MAGIKARP

Hologram Summer Again
Joined
Jan 16, 2013
Messages
3,303
Location
Tri Hermes Black Land
Most of the known "infinites" like Toon Link and Zelda that people are talking about are SDI-able anyways. There are exceptions to this, such as Charizards's uthrow >sheild grab infinite and a character specific one with Ganon. It may end up that there are very few truly inescapable infinites.
WE MAHVEL NOW BAYBEE
 

Strong Badam

Super Elite
Administrator
Premium
BRoomer
Joined
Feb 27, 2008
Messages
26,561
Characters will not be changed as a result of Turbo Mode. We would do Turbo-Mode-speicifc coding if we wanted to fix the most ridiculous things in Turbo Mode.
 

Xinc

Smash Lord
Joined
Jan 18, 2011
Messages
1,560
Location
NY, NY
NNID
xincmars
3DS FC
2981-7601-8481
And here I thought characters would multihit attacks would be super good while stronger characters would suck (eg Ike)
 

Saito

Pranked!
Joined
Nov 3, 2013
Messages
3,930
Location
Anywhere but Spain
NNID
Vairrick
3DS FC
1719-3875-9482
Pls.

If you got people doing jank things in it just ban it as if you were smogon.

#Shotsfired.
 
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