PsychoIncarnate
The Eternal Will of the Swarm
Alright, I guess it's time for me to embarrass myself by trying to create a trick room team...
Bronzong @ Leftovers
Levitate
Relaxed
252 HP/ 152 Atk/8 Def/ 96 SpD
~ Trick Room
~ Sunny Day
~ Gyro Ball
~ Explosion
Sets up the trick room...Also has Sunny Day to empower "The most powerful special sweeper ever!" - Sunflora. 'Rest is standard trick room but I gave him leftovers to last longer instead of being some kind of sweeper. Gyro Ball is STAB attack, and powerful.
Rampardos @ Life Orb
Mold Breaker
Brave
252 HP/ 252 Atk/ 4 Def
~ Head Smash
~ Earthquake
~ Zen Headbutt
~ Fire Punch
Standard trick troom rampardos for powerful and fast strikes
Sunflora @ Choice specs
Solar Power
Quiet
252 HP/ 252 SpA/ 4 Def (Or other filler)
~ Solar Beam
~ Sludge Bomb
~ HP Fire
~ Grass Knot
...I guess the type coverage isn't that great...but it's special attack reaches 762 with choice specs and solar power. With speed and power, it is a powerful enemy.
Togekiss @ Leftovers
Serene Grace
Sassy
252 HP/ 128 SpD/ 128 Def
~ Substitute
~ Baton Pass
~ Sunny Day
~ Nasty Plot
A flying Baton passer that can probably take a hit. Sets up substitutes to help out the sweepers.
Magnezone @ Light Clay
Magnet Pull
Relaxed
252 HP/ 96 Def/ 162 SpD
~ Light Screen
~ Reflect
~ HP Ice
~ Thunderbolt
Magnezone can be a pretty powerful guy...gots a bolt beam combo and twin screens for additional defenses...I though with bronzong having explosion and rampardos being a physical powerhouse, I Could get dual screen magnezone have 2 special attacks instead of explosion.
Dusknoir @ LEftovers
Pressure
Relaxed
252 HP/ 252 Def/ 4 SpD
~ Trick Room
~ Will-o-wisp
~ Pain Split
~ Earthquake
Used a standard trick room dusknoir for another defensive trick room set-upper.
So...that's my first attempt at a trick room team!
Bronzong @ Leftovers
Levitate
Relaxed
252 HP/ 152 Atk/8 Def/ 96 SpD
~ Trick Room
~ Sunny Day
~ Gyro Ball
~ Explosion
Sets up the trick room...Also has Sunny Day to empower "The most powerful special sweeper ever!" - Sunflora. 'Rest is standard trick room but I gave him leftovers to last longer instead of being some kind of sweeper. Gyro Ball is STAB attack, and powerful.
Rampardos @ Life Orb
Mold Breaker
Brave
252 HP/ 252 Atk/ 4 Def
~ Head Smash
~ Earthquake
~ Zen Headbutt
~ Fire Punch
Standard trick troom rampardos for powerful and fast strikes
Sunflora @ Choice specs
Solar Power
Quiet
252 HP/ 252 SpA/ 4 Def (Or other filler)
~ Solar Beam
~ Sludge Bomb
~ HP Fire
~ Grass Knot
...I guess the type coverage isn't that great...but it's special attack reaches 762 with choice specs and solar power. With speed and power, it is a powerful enemy.
Togekiss @ Leftovers
Serene Grace
Sassy
252 HP/ 128 SpD/ 128 Def
~ Substitute
~ Baton Pass
~ Sunny Day
~ Nasty Plot
A flying Baton passer that can probably take a hit. Sets up substitutes to help out the sweepers.
Magnezone @ Light Clay
Magnet Pull
Relaxed
252 HP/ 96 Def/ 162 SpD
~ Light Screen
~ Reflect
~ HP Ice
~ Thunderbolt
Magnezone can be a pretty powerful guy...gots a bolt beam combo and twin screens for additional defenses...I though with bronzong having explosion and rampardos being a physical powerhouse, I Could get dual screen magnezone have 2 special attacks instead of explosion.
Dusknoir @ LEftovers
Pressure
Relaxed
252 HP/ 252 Def/ 4 SpD
~ Trick Room
~ Will-o-wisp
~ Pain Split
~ Earthquake
Used a standard trick room dusknoir for another defensive trick room set-upper.
So...that's my first attempt at a trick room team!