Here's an idea I hope gets implemented. It's a new-ish idea, but it would be relatively simple to do.
Music that's transferrable from games with data on your Wii. When you have data from a Nintendo/Hal Studios game on your Wii, you can access it, and access tracks from that game to use in created stages. Thus, you could have music from games you purchase on your Wii.
It'd be roughly the same technology as how games in a certain series can recognize and utilize data from previous games in the series (the Budokai series pseudo-uses it (doesn't directly use data, but uses it to unlock certain things.
The only problem is that each additional game would have to be made to be compatable. Not a real problem for newer games, at a few lines of copy/pasted code, and voila. But that would mean that games mades previous would have to be modified, which isn't very likely.
Thus, the only game I would imagine could plausibly be compatable with Brawl in this sense, should Brawl have this feature, is Super Mario Galaxy, as the two were made sort of simultaneously.
Music that's transferrable from games with data on your Wii. When you have data from a Nintendo/Hal Studios game on your Wii, you can access it, and access tracks from that game to use in created stages. Thus, you could have music from games you purchase on your Wii.
It'd be roughly the same technology as how games in a certain series can recognize and utilize data from previous games in the series (the Budokai series pseudo-uses it (doesn't directly use data, but uses it to unlock certain things.
The only problem is that each additional game would have to be made to be compatable. Not a real problem for newer games, at a few lines of copy/pasted code, and voila. But that would mean that games mades previous would have to be modified, which isn't very likely.
Thus, the only game I would imagine could plausibly be compatable with Brawl in this sense, should Brawl have this feature, is Super Mario Galaxy, as the two were made sort of simultaneously.