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Toon Link's spin attack (PSA)

Link40

Smash Cadet
Joined
May 21, 2010
Messages
71
Hi, New question : I would like to make Toon Link move during the spin attack, like in the Wind Waker.
I tried by following this guide, but it didn't worked. Could someone help me again ?

Thank you !
 

Link40

Smash Cadet
Joined
May 21, 2010
Messages
71
On smash Attacks, I opened FitLink.pac.

I knew that the B-side of Link was the Action 113 and the coming back offset was 1D400 (in sub routines). I put all the values of the special offensive collision to 0.
But this is also why the Boomerang doesn't hit my opponent when it comes back.

But my problem is I don't know how to make the boomerang inflict damage to my opponent when it comes back without creating a tornado.

If you could help me it would be very nice.
 

[TSON]

Hella.
Joined
May 7, 2008
Messages
3,422
Location
Macomb, MI
NNID
oTSONo
You shouldn't have put everything in the special offensive collision to 0.

You'll need to put that back to how it was. Then you need to add some damage, hitlag, and change the last 2 numbers in the flag to 0.
 

Link40

Smash Cadet
Joined
May 21, 2010
Messages
71
Thank you for your response. I did what you told me but now I have other problems.

1/ When I trow the boomerang, when it hits someone from front it doesn't have any knockback

2/ The damage on the return of the boomerang isn't one single damage, but it hits the opponent multiple times.

3/ When it hits the opponent, the percentage rises but the opponent doesn't get "really hit".

It's the first time I'm doing this, I must do something wrong. Here are the screens on Smash Attacks :




Thank you.
 

[TSON]

Hella.
Joined
May 7, 2008
Messages
3,422
Location
Macomb, MI
NNID
oTSONo
Well to get rid of the multihit, go to the very bottom on the scroll and change the number to 0.

As far as "really hitting", you will need to change the option above that to something found in another attack that "really hits".
 

Link40

Smash Cadet
Joined
May 21, 2010
Messages
71
I have another question to Link's arrows (I want to make ice arrows).

I changed the effet, it makes ice, but the enemy only freeze at high percentage.

Thank you again (and sorry for the double post).
 

Link40

Smash Cadet
Joined
May 21, 2010
Messages
71
I alrealdy soved the problem, I rised the knockback, thank you. But Is it possible to make arrows faster or slower ?
 

Link40

Smash Cadet
Joined
May 21, 2010
Messages
71
Hi, I started hexing, but I have a problem (again). I finded the offset for the velocity of the arrows, but when I change the value, either the arrows go too fast, or too slow (they don't even get launched).

I also tried to change the damage inflicted by an uncharged arrow, but now the damage is too high (15% + ice effect for an single uncharged arrow...).

Thank you.
 

Link40

Smash Cadet
Joined
May 21, 2010
Messages
71
Hi, New question : I would like to make Toon Link move during the spin attack, like in the Wind Waker.
I tried by following this guide, but it didn't worked. Could someone help me again ?

Thank you !
 
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