Kunai KazeKun
Smash Apprentice
I tested the damage output from Toon Link and some other character. Here is the post for Toon Link. Its not 100% finished Forgot to test Fair after all. I dont own the version right now, so i cant test it. If someone want to do that its ok, just write it in this topic =)
This can also be used für the Ultimate Toon Link Guide, if this board is interested in doing something like this. I just do it for the german board right now If someone can test frame data, i would be happy. If you could post it in this thread as well, so I can add them.
This table is just for basic damage which i tested in trainingsmode. I noticed that even procent in decimal will be show off, not like I Smash brawl.
See you later, i will try to provide you with TL Stuff, just help me as well. My english isnt that good right now so excuse me and if dont understand anything. If you have any question just ask in this thread =)
[Moveset-Analyse]
Edit
Source from: http://www.smashlabs.de/index.php/Thread/607-Toon-Link-s-Informationsthread/?postID=9010#post9010
This can also be used für the Ultimate Toon Link Guide, if this board is interested in doing something like this. I just do it for the german board right now If someone can test frame data, i would be happy. If you could post it in this thread as well, so I can add them.
This table is just for basic damage which i tested in trainingsmode. I noticed that even procent in decimal will be show off, not like I Smash brawl.
See you later, i will try to provide you with TL Stuff, just help me as well. My english isnt that good right now so excuse me and if dont understand anything. If you have any question just ask in this thread =)
[Moveset-Analyse]
Jab (A,A,A)
Damage : 3%, 2%, 4% = 9% (3 Hits)
Uptilt (Up > A):
Damage: 5%
Ftilt (Forward > A):
Damage: 9%
Downtilt (Down > A):
Damage: 7%
Damage : 3%, 2%, 4% = 9% (3 Hits)
Uptilt (Up > A):
Damage: 5%
Ftilt (Forward > A):
Damage: 9%
Downtilt (Down > A):
Damage: 7%
Nair (Neutral A)
Damage: 8,5% (ahead) | 7% (behind) -- cause tripping sometimes
Uair (Up + A)
Damage: 14% (Strong-Hit) | 11% (Weak-Hit)
Fair (Forward + A)
Damage: 13%
Bair (Backwards + A)
Damage: 11%
Dair (Down + A)
Damage: 16% (On Hit) | 12% (Semi-Hit) | 5% (against Spotdodge)
Zair (Throw-Taste)
Damage: 4%
Damage: 8,5% (ahead) | 7% (behind) -- cause tripping sometimes
Uair (Up + A)
Damage: 14% (Strong-Hit) | 11% (Weak-Hit)
Fair (Forward + A)
Damage: 13%
Bair (Backwards + A)
Damage: 11%
Dair (Down + A)
Damage: 16% (On Hit) | 12% (Semi-Hit) | 5% (against Spotdodge)
Zair (Throw-Taste)
Damage: 4%
Forward-Smash "F-Smash" (Forward + A)
Damage:
UC First-Hit: 10% | UC Second-Hit: 11% = 23%
FC First-HIt: 14% | FC Second-Hit: 15% = 29%
Up-Smash (Up + A)
Damage:
UC: 15%
FC: 18%
Down-Smash "D-Smash" (Down + A)
Damage:
UC First-Hit: 6% | UC Second-Hit: 7% = 13%
FC First- Hit: 8% | FC Second-Hit: 9% = 17%
Damage:
UC First-Hit: 10% | UC Second-Hit: 11% = 23%
FC First-HIt: 14% | FC Second-Hit: 15% = 29%
Up-Smash (Up + A)
Damage:
UC: 15%
FC: 18%
Down-Smash "D-Smash" (Down + A)
Damage:
UC First-Hit: 6% | UC Second-Hit: 7% = 13%
FC First- Hit: 8% | FC Second-Hit: 9% = 17%
NeutralB Standard (No Direction + B)
Damage:
UC: 4%
SC: 8%
FC: 12%
DownB (Down+ B)
Damage: 4% (When Toon Link throws the bomb) | 8% (When Toon Link throws them up and it comes down back) | 4% (Selfdamage)
SideB (Right/Left + B)
Damage: 8% (near damage) | 5% (long distance) | 3% (returning boomerang)
UpB (Up + B)
Damage Grounded:
UC 12% - (5 Hits)
FC: 17% - (5 Hits)
Damage:
UC: 4%
SC: 8%
FC: 12%
DownB (Down+ B)
Damage: 4% (When Toon Link throws the bomb) | 8% (When Toon Link throws them up and it comes down back) | 4% (Selfdamage)
SideB (Right/Left + B)
Damage: 8% (near damage) | 5% (long distance) | 3% (returning boomerang)
UpB (Up + B)
Damage Grounded:
UC 12% - (5 Hits)
FC: 17% - (5 Hits)
Pummeln
Damage: 2%
Up-Throw (Grab > Up)
Damage: 5% + 2% = 7%
Down-Throw (Grab > Down)
Damage: 3% + 4% = 7%
Forward-Throw (Grab > Forward)
Damage: 7%
Back-Throw (Grab > Backwards)
Damage: 7%
Notice: Its a kill-throw!
Forward-Throw (Grab > Forward)
Damage: 7%
Damage: 2%
Up-Throw (Grab > Up)
Damage: 5% + 2% = 7%
Down-Throw (Grab > Down)
Damage: 3% + 4% = 7%
Forward-Throw (Grab > Forward)
Damage: 7%
Back-Throw (Grab > Backwards)
Damage: 7%
Notice: Its a kill-throw!
Forward-Throw (Grab > Forward)
Damage: 7%
Edit
Source from: http://www.smashlabs.de/index.php/Thread/607-Toon-Link-s-Informationsthread/?postID=9010#post9010
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