JustTheTipperR
Smash Rookie
Sup,
I'm a duel Mario and Ness main (cheap characters I know ok) and I was wondering if anyone had any tips or thoughts about timing your approaches in Smash 4.
As a Mario main, my main objective is to get inside the other character's bubble. However, I often find myself miscalculating the ending lag of character's moves which leads to me getting smacked as soon as I try to approach. It's almost as if a good number of the characters can act instantly after their moves end. I often find myself getting hit by moves (usually jabs and tilts) when I was almost certain that I timed my approach right to either get a grab or land a hit. I'm not sure if this is a problem with my timing or if I'm just having a hard time overcoming Mario's stubby plumber arms.
This gets even worse when I'm down a stock because the other person knows I have to be on the offensive since I'm losing and have to get in close in order to actually get any damage or combos in. This happens especially with characters that have the advantage when being approached like Zelda and Ganon.
Anyone have ideas about what I might be doing wrong and how I can improve?
I'm a duel Mario and Ness main (cheap characters I know ok) and I was wondering if anyone had any tips or thoughts about timing your approaches in Smash 4.
As a Mario main, my main objective is to get inside the other character's bubble. However, I often find myself miscalculating the ending lag of character's moves which leads to me getting smacked as soon as I try to approach. It's almost as if a good number of the characters can act instantly after their moves end. I often find myself getting hit by moves (usually jabs and tilts) when I was almost certain that I timed my approach right to either get a grab or land a hit. I'm not sure if this is a problem with my timing or if I'm just having a hard time overcoming Mario's stubby plumber arms.
This gets even worse when I'm down a stock because the other person knows I have to be on the offensive since I'm losing and have to get in close in order to actually get any damage or combos in. This happens especially with characters that have the advantage when being approached like Zelda and Ganon.
Anyone have ideas about what I might be doing wrong and how I can improve?