Kellen
Smash Rookie
My B if this has been posted/discussed already or if I am posting in the wrong place. But what do people think of the Yoshi matchup? I am unsure how to edgeguard him because of that super armor. Sometimes I just go fox.
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Characters get their double jump back after grabs. He can jump again after release.Grab Yoshi out of jump with jc grab at the edge. If you slide to the edge, he's actually just dead on grab release.
Not at all percents.d-smash kills the doublejump armor
True, but Yoshi can't simply drift back to the ledge without getting hit, and you can pretty much jab inward drift safely and second jab or move to cover everything out of that. Other drifts just take a few steps back and either bair->dancing blade or something else strong. You can dtilt if he ever dips low from this or just wait. You can always beat sweetspot attempts out of this easily, and just hit Yoshi if he tried to DJC or follow the DJ. More general edgeguarding advice sure, works against double jump armor near the ledge, which is what I suspect most people have a harder time dealing with. Going for this if he eggstalls if the egg hits you makes him die in a much quicker way.If you do a jump release you get your second jump back.
Bair->side-b can get around armor if you put in a little bit of dashing and deal with stall attempts (both bair from ledge and landing bair on stage). Waiting for an air dodge isn't necessary. Depending on where in the DJ Yoshi is and where he's DJing from (like if attacking would kill him or make him rise some amount or fall immediately), attacking the DJ can be perfectly safe assuming you were decently spaced. If you attack with something with low enough lag and hit his DJ, he can't always make it to you with the DJC attack.Match up isn't so bad. You know how it's a bad idea to attack an opponents shield because they can retaliate? Well think the same thing with Yoshi's double jump. Bait and punish, don't just go ham. Hold the ledge, roll away or let him get back. Just anticipate the air dodge and smash 'em back off.