smashman!
Smash Cadet
- Joined
- Oct 3, 2013
- Messages
- 50
Problem 1. Distant Planet: Well this was quite the rough translation, taking a closer look, I'd say there's both potential and a few fixes needed here. First off, the original was all about interaction and you guys mentioned yourselves it was one of the most selected destinations for battle, why? Maybe cause we liked it, as is? xD
but no need for reverting back entirely, just give us back the stuff going on to the extreme left, like the little drain and rain causing there to be a stream of rushing water, causing fighters to panic and get back to the centered platform. As for the extreme right of the stage, a flat piece of platform with lush green, glistening grass to represent environments of the entire Pikmin franchise should do and add a few autumn leaves in there to kick around. lol =) That background tho.... omg lol, I dunno if you guys intended to refine this or not but that frozen/still Bulborb to the right either needs to be removed or copy and paste another live one to give that particular area life cause as of now it just seems dead and unprofessional. >_< Sorry if I seem harsh, just stating my honest opinion lol
Problem 2. Fountain of Dreams: For the most part, glad to have this back but what made this stage so unique was the crystal clear reflection of the clear black sky, trees and pillars etc. within the settled/flowing water on the surface. All these things we ask if only technically possible of course! ^_^"
Lastly. Melee/N64 Stage
Metal Mario Stage: The Original had alot of flashiness going on but here we get only so little of it (if im not mistaken?)
So Uhhhhh: Can we have ALL N64/Melee Stages and each as original as their counterparts?
That is all, thank you for your valuable time team and good work thus far!!! :D
but no need for reverting back entirely, just give us back the stuff going on to the extreme left, like the little drain and rain causing there to be a stream of rushing water, causing fighters to panic and get back to the centered platform. As for the extreme right of the stage, a flat piece of platform with lush green, glistening grass to represent environments of the entire Pikmin franchise should do and add a few autumn leaves in there to kick around. lol =) That background tho.... omg lol, I dunno if you guys intended to refine this or not but that frozen/still Bulborb to the right either needs to be removed or copy and paste another live one to give that particular area life cause as of now it just seems dead and unprofessional. >_< Sorry if I seem harsh, just stating my honest opinion lol
Problem 2. Fountain of Dreams: For the most part, glad to have this back but what made this stage so unique was the crystal clear reflection of the clear black sky, trees and pillars etc. within the settled/flowing water on the surface. All these things we ask if only technically possible of course! ^_^"
Lastly. Melee/N64 Stage
Metal Mario Stage: The Original had alot of flashiness going on but here we get only so little of it (if im not mistaken?)
So Uhhhhh: Can we have ALL N64/Melee Stages and each as original as their counterparts?
That is all, thank you for your valuable time team and good work thus far!!! :D