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Theres a way to put old stages in brawl....

2.72

Smash Ace
Joined
Oct 11, 2007
Messages
502
Yeah, it doesn't look like the stage builder is that versatile. Don't get me wrong - I love it - but hazards (along with some bizarre shapes) may be irreproducible. For an example, do you really think that we could make Brinstar Depths with it (not sure why you would want to)? Deep Blue (OK, another bad stage)? SSB64 Hyrule Castle? Saffron City? Mute City? The list goes on.

It's very nice, but we won't be able to reproduce the stages built in (shame, yes).

Obviously, this is speculation. I think that it's a very good guess, but it's still speculation.
 

SirPenguin

Smash Journeyman
Joined
Oct 23, 2007
Messages
300
Location
Maine
The Stage Builder in it's current form is very, very limiting. Only 3 themes, a handful of stage features and platforms...yeah, you're certainly not making any Pokefloats, or Rainbow Rides, or anything of that nature. You'd be hard pressed to make Peach's Castle <_<
 

Fanewgie

Smash Ace
Joined
Jun 9, 2006
Messages
892
Location
Lancaster, PA
This totally deserved it's own thread instead of being sifted in with the already-going-on past stage discussion.

...
 

OATH

Smash Apprentice
Joined
Feb 1, 2007
Messages
197
Location
chicago
if hyrule 64 not in..im gonna try to make it with out the prolar textures.just the good stage setup
 

Magnacor

Smash Ace
Joined
Sep 19, 2007
Messages
960
Location
Over there
Look, we got platforms, who cares about backgrounds and (most) moving stages?
That is what makes a stage fun. I for one wouldn't want to play any of the levels if there was no background going on. If there was no backgrounds they wouldn't be Nintendo themed stages, just a few randomly scattered platforms.
 

BrandonOwnageking

Smash Journeyman
Joined
Aug 12, 2007
Messages
396
Location
SoCal Sandiego
yeah i guess but if i wanted that id just play the older version, and if u did make them in the old one everything wouldn't be the same like the hazards and stuff
 

shipoffools

Smash Journeyman
Joined
Aug 20, 2007
Messages
320
we wont be able to rebuld anything...everything that we got seems to be generic, which is perfect, but everything on stages were custom. still..who cares about old stages? the new ones we have so far blow the old stages out of the water.
 

Zek

Smash Ace
Joined
Dec 1, 2005
Messages
784
I wish they would at least fix the floor textures so the stage isn't so obviously made out of tiled blocks. It's ugly. Hopefully there will also be more variety in themes - it would be great if they had a set of SMB1-themed blocks/objects for example, so we could recreate levels and whatnot.
 

error_alt_delete

Smash Champion
Joined
Sep 26, 2007
Messages
2,237
Location
R.M.B. were else?
I wish they would at least fix the floor textures so the stage isn't so obviously made out of tiled blocks. It's ugly. Hopefully there will also be more variety in themes - it would be great if they had a set of SMB1-themed blocks/objects for example, so we could recreate levels and whatnot.
they said the stage builder feature was a wor in progress though, so it will be spruced up. besides, the old stages have nothing on the new ones, so why recreate them? and if you want to play the old stages, play them on theur respective games.
 

Blindman

Smash Journeyman
Joined
Jul 9, 2007
Messages
432
Location
The fake OC, because I'm nothing like them.
Yeah, it doesn't look like the stage builder is that versatile. Don't get me wrong - I love it - but hazards (along with some bizarre shapes) may be irreproducible. For an example, do you really think that we could make Brinstar Depths with it (not sure why you would want to)? Deep Blue (OK, another bad stage)? SSB64 Hyrule Castle? Saffron City? Mute City? The list goes on.

It's very nice, but we won't be able to reproduce the stages built in (shame, yes).

Obviously, this is speculation. I think that it's a very good guess, but it's still speculation.
Totally off topic, but why is your name equal to "e" (Euler's number, I think)?
 
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