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The voice of your controller

.Execute

Smash Cadet
Joined
Jun 13, 2015
Messages
35
Location
Noblesville, IN
(https://www.youtube.com/watch?v=CEEMsrW6b18 ... Video that inspired me to make this post and think if this post.)
So, this has been on my mind for a while now... we all know that there certain ways to play certain characters but there can be more than one way to play a character such as Marth we know that Liquid Ken and Mew2King play Marth with different styles but they're playing the same character. As we've seen Ken is a very aggressive player where as M2K likes to analyze his opponent and adapt to counter their play style. If we had audio of the 2 players going against each other we'd be able to hear the difference between the 2. You can also hear the different voices of the controllers when listening to a match up of a Fox and a Ganondorf, I've seen Foxes apply pressure so their voices will be very loud and fast where as Ganondorf is all about punishing and tech chasing so his will be very quick and sporadic not as loud but mainly to correct mistakes, trying to read into the other persons speech patterns and seeing when they can correct and when they should lay off and let the other finish. But I don't really know for sure if this is even a relevant post I just kinda wanted to post this because why not? IF you have anything to add or just to say "This is dumb." still thanks for replying.

-.Execute​
 

(Buddha)

The Old Chap
Joined
Jan 19, 2015
Messages
4,388
Location
America
NNID
Buddhamitsu
3DS FC
0920-2087-1604
No idea if I am on the same page but... I main Meta Knight in Smash 4. If my playstyle had an audio I think it would be, very high pitched and loud. Do to MK'S short range, I have to be very aggressive. Thats why I main him. Going in and doing combos close and personal is how I play.
 

.Execute

Smash Cadet
Joined
Jun 13, 2015
Messages
35
Location
Noblesville, IN
No idea if I am on the same page but... I main Meta Knight in Smash 4. If my playstyle had an audio I think it would be, very high pitched and loud. Do to MK'S short range, I have to be very aggressive. Thats why I main him. Going in and doing combos close and personal is how I play.
You're sort of on the same page, you're like mid page turn. I'm trying to convey that even though players might be silent during matches their playing speaks for them, an example would be an energetic and loud MK player against an elegant, well (s)paced and thought out Marth player. The conversation would be mostly lead by the Marth player due to him/her having such well (s)paced "sentences" (combos)
 

(Buddha)

The Old Chap
Joined
Jan 19, 2015
Messages
4,388
Location
America
NNID
Buddhamitsu
3DS FC
0920-2087-1604
You're sort of on the same page, you're like mid page turn. I'm trying to convey that even though players might be silent during matches their playing speaks for them, an example would be an energetic and loud MK player against an elegant, well (s)paced and thought out Marth player. The conversation would be mostly lead by the Marth player due to him/her having such well (s)paced "sentences" (combos)
You saying I would lose?
Naw Jk
I think I get it.
Sonic relies on his speed so he would not high pitched but, smoothly flowing through the battle?
 

(Buddha)

The Old Chap
Joined
Jan 19, 2015
Messages
4,388
Location
America
NNID
Buddhamitsu
3DS FC
0920-2087-1604
How would I go about doing that? Just say something like "Hey, check out this post I made."?
Put a link to the thread in your signature?
If you see mine, the link to my thread is mine. I actually got some people there!
 
Joined
Jul 2, 2014
Messages
4,758
Considering my skill level, my controller would sound vaguely like a very, very drunk old man mumbling unintelligibly.
 

oZzIIgk

Smash Journeyman
Joined
Jun 20, 2015
Messages
224
Location
MD, USA
My controller would speak like a very conscientious man who unfortunately was only educated to 3rd grade and who speaks in a voice similar to Bob Dylan's singing voice. but quiet
 
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