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The (Un)official PM list of New things

Sixth-Sense

Smash Ace
Joined
Mar 28, 2012
Messages
689
Location
San Francisco, Venezuela (not the famous one)
As you all know, PM 3.0 has finally been released and as such i think it is appropriate to start jotting down everything that has not been announced as of yet! Please put down anything you see new, not just the things that we already know, but instead new taunts, general game-play feel, and overall experience in the waking moments

Of course this thread will probably start after two or three days when everyone is done with their all-night PM fests

So, what new goodies did we get for Christmas fellow smashbros?
 

BigHairyFart

Salty Supreme
Joined
Jan 10, 2013
Messages
866
Location
Kansas City, MO
NNID
JackAzzMcTittles
Link's side taunt makes Navi say, "Hey! Listen!" EDIT: My phone actually did go off, & I'm just stupid. I seriously thought my phone went off when I did it, I was so confused.
Mewtwo's FS is basically Lucario's FS, while Roy's is like, a Super Dancing Blade ending in a volcano going off from the sword.
There's probably a LOT I'm missing, but I just got it, I'm sure stuff will keep popping up.
 

GigasOverlord

Smash Apprentice
Joined
Jul 19, 2013
Messages
158
Location
British Columbia, Canada
Fart, you're not wrong. Link's light-press side taunt does have the Navi taunt and she does go "Hey, listen!"

Also, there is a Dry Giga Bowser model and it looks hella sexy.
 

BigHairyFart

Salty Supreme
Joined
Jan 10, 2013
Messages
866
Location
Kansas City, MO
NNID
JackAzzMcTittles
Light-press side taunt? How the hell do you do this? I've been trying for ten minutes & can't figure it out.
 

Virum

Smash Ace
Joined
Jun 1, 2010
Messages
682
Location
London, England
NNID
SiLeNtDo0m
3DS FC
3368-3441-2801
Falco's AI.

He multishine taunts you.

That alone unequivocally makes him the best AI.

Though shout-outs to Puff's AI. You get too close to that mofo she's not afraid to Rest yo ass.
 

Exaggeratedhonesty

Smash Champion
Joined
Nov 6, 2013
Messages
2,789
mewtwo's ai is decent, till you spam luigi's fireballs at him, then it gets to a point where he's 300% because he just won't jump.
 

Johnknight1

Upward and Forward, Positive and Persistent
Joined
Feb 25, 2007
Messages
18,979
Location
Livermore, the Bay repping NorCal Smash!
NNID
Johnknight1
3DS FC
3540-0575-1486
Sonic's AI is unstoppable with a Smash Ball.

Trust me, I tried to run through Classic Mode with 5 stocks and 2 Sonic's got Smash Balls (on the level before the two Hands) and they wrecked me for 4 of my 5 stocks.
 

Runathir

Smash Rookie
Joined
Nov 6, 2013
Messages
22
I played a few fights against level 9s, preparing to get destroyed. But I 4 stocked Lucas with Ness, and didn't have much trouble with Jigglypuff, Pikachu, Mewtwo, Marth or Link. When I tried Melee Fox vs Melee Falco, at first I thought I was in trouble because of the crazy things he was doing so fast, but after I got some breathing room it wasn't all too bad (I even pulled off a few good up-airs). However, I did fight Peach with Bowser, and she annihilated me. Even with Dr. Mario she still beat me, though barely.

So, I'd have to say so far Peach is the toughest AI in my experience.
 

Mr.Random

Smash Ace
Joined
Nov 12, 2013
Messages
802
Location
Tallahassee Florida
I played a few fights against level 9s, preparing to get destroyed. But I 4 stocked Lucas with Ness, and didn't have much trouble with Jigglypuff, Pikachu, Mewtwo, Marth or Link. When I tried Melee Fox vs Melee Falco, at first I thought I was in trouble because of the crazy things he was doing so fast, but after I got some breathing room it wasn't all too bad (I even pulled off a few good up-airs). However, I did fight Peach with Bowser, and she annihilated me. Even with Dr. Mario she still beat me, though barely.

So, I'd have to say so far Peach is the toughest AI in my experience.
What did you think of their DI? I thought it was a mixed bag. I like when they mix up their DI but sometimes they get killed really early because of bad DI on finishers. I find it hilarious that the Melee CPU's have better DI than every other game in the series. Sure they are ******** but they can survive finishing blows for a while.
 

Runathir

Smash Rookie
Joined
Nov 6, 2013
Messages
22
I only recently got acquainted with DI. But from what I can tell they were using it pretty well. To hit the stage while being sent horizontally, is mainly what I noticed there. I did also notice a weird thing with Jigglypuff; whenever she was offstage, lower than the ledge, she'd keep using pound as if she thought it would get her vertical distance. She'd eventually get up with jumps, but it was funny seeing her do that.
 
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