fruityman
Smash Cadet
1) Positioning
Positioning is the act of placing yourself in a particular position on the stage in order to do one of two things:
- Maximise the distance between yourself and the KO boundary, or
- Minimising the distance between your opponent and the KO boundary
Naturally, the further you have to fly, the harder it is to get KOed, right?
You: High %
Opponent: Low %
Try and maximise the distance between you and the KO boundary. If you get into the bad position (see diagram), try roll/air dodging out of it and back into either the middle or the good position.
Predict when your opponent is going to use their KO moves. For example, say you're versing Wario. His best KO move is his Fsmash, so he'll likely use that a lot in this situation (I'm no Wario player; he's probably got more ways to KO people than Fsmash).
Watch out for characters that can star KO you, such as Fox (Usmash) or characters that can KO you by throwing you backwards (Ness, Lucas, Olimar). Try to predict when they'll most likely do it and punish them.
On that note, if you're on a stage with platforms (such as battlefield), stay on the ground floor so that it's harder to get star KOed.
You: Low %
Opponent: High %
Try and push them off the stage. This gives you an advantage, because the opponent has less of a distance to travel to get KOed. If you're in the good position, go on the offensive to try and take advantage of it. Use plenty of attacks that hit behind you (Dsmash usually does it) to stop the opponent from getting behind you and putting you in a bad position. If they manage to get past you, get them back off and try again. Grabs are useful in this situation, because you can do more pummel damage on them and direct them off the stage. If your opponent hangs around the middle of the stage, you can star KO them.
Note: Stage Ceiling
When considering how to position yourself on stage, consider how high or low the roof KO boundary is. For example, if the roof is very high (I think Smashville has a high roof, but I'm not sure), hang around the middle when you have a high percentage. Because it's harder to get star KOed, it's safer to hang around the middle.
[ ____________________Opponent___You_ ----->]
Bad Position - opponent can KO you easily, hard to KO opponent
[ ____Opponent__You ------------------------------------->]
Good Position - harder to KO you, easy to KO opponent
Use this to your advantage. It can allow you to KO the opponent quicker and it can keep you alive longer than usual.
Positioning is the act of placing yourself in a particular position on the stage in order to do one of two things:
- Maximise the distance between yourself and the KO boundary, or
- Minimising the distance between your opponent and the KO boundary
Naturally, the further you have to fly, the harder it is to get KOed, right?
You: High %
Opponent: Low %
Try and maximise the distance between you and the KO boundary. If you get into the bad position (see diagram), try roll/air dodging out of it and back into either the middle or the good position.
Predict when your opponent is going to use their KO moves. For example, say you're versing Wario. His best KO move is his Fsmash, so he'll likely use that a lot in this situation (I'm no Wario player; he's probably got more ways to KO people than Fsmash).
Watch out for characters that can star KO you, such as Fox (Usmash) or characters that can KO you by throwing you backwards (Ness, Lucas, Olimar). Try to predict when they'll most likely do it and punish them.
On that note, if you're on a stage with platforms (such as battlefield), stay on the ground floor so that it's harder to get star KOed.
You: Low %
Opponent: High %
Try and push them off the stage. This gives you an advantage, because the opponent has less of a distance to travel to get KOed. If you're in the good position, go on the offensive to try and take advantage of it. Use plenty of attacks that hit behind you (Dsmash usually does it) to stop the opponent from getting behind you and putting you in a bad position. If they manage to get past you, get them back off and try again. Grabs are useful in this situation, because you can do more pummel damage on them and direct them off the stage. If your opponent hangs around the middle of the stage, you can star KO them.
Note: Stage Ceiling
When considering how to position yourself on stage, consider how high or low the roof KO boundary is. For example, if the roof is very high (I think Smashville has a high roof, but I'm not sure), hang around the middle when you have a high percentage. Because it's harder to get star KOed, it's safer to hang around the middle.
Diagram
[ ____________________Opponent___You_ ----->]
Bad Position - opponent can KO you easily, hard to KO opponent
[ ____Opponent__You ------------------------------------->]
Good Position - harder to KO you, easy to KO opponent
Use this to your advantage. It can allow you to KO the opponent quicker and it can keep you alive longer than usual.