lol.. i guess i'm making a little fun of that tricap combo thread, but i actually have something that works on waveshineable characters. named after ness' godliness. i've only really tested this on captain falcon and link in real match scenarios, but let me know what you think.
1. the combo starts of with shine, or anything leading to a shine.
2. start waveshining your opponent accross the stage
3. space it correctly so that you are able to shine them right at the edge...
4. you turn around in your shine, wavedash backwards and edgehog (a quick turn around waveshine)
5. your oppnent falling off the stage will be unable to move from the the shine's stun, you'll now find yourself in one of these three scenarios
6.1 if if your oppnent is too slow to react to what just happened, you can drop down and give them a shinespike
6.2 if your oppnent tries to jump/walljump recovery move back onto the stage, you'll still have your invincibility frames from the edgehog, so you'll be able to shinespike them without being caught in their recovery move
6.3 if you miss your shinespike and your opponent successfully recovers back onto the stage, they'll have their landing lag which means an edgehopped drillshine-> PK Gimp-Shine combo again..lol or drill->grab->backthrow for the edgeguard position.
let me know what you guys think.
1. the combo starts of with shine, or anything leading to a shine.
2. start waveshining your opponent accross the stage
3. space it correctly so that you are able to shine them right at the edge...
4. you turn around in your shine, wavedash backwards and edgehog (a quick turn around waveshine)
5. your oppnent falling off the stage will be unable to move from the the shine's stun, you'll now find yourself in one of these three scenarios
6.1 if if your oppnent is too slow to react to what just happened, you can drop down and give them a shinespike
6.2 if your oppnent tries to jump/walljump recovery move back onto the stage, you'll still have your invincibility frames from the edgehog, so you'll be able to shinespike them without being caught in their recovery move
6.3 if you miss your shinespike and your opponent successfully recovers back onto the stage, they'll have their landing lag which means an edgehopped drillshine-> PK Gimp-Shine combo again..lol or drill->grab->backthrow for the edgeguard position.
let me know what you guys think.