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The Opposite Question

Archelon

Smash Journeyman
Joined
Jul 27, 2015
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393
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Ontario, Canada
[I use claw, main Falco] Recently, I realized it was easier to multishine with standard grip a opposed to claw. I've been wondering if I should switch to standard grip. I don't know if the time spent getting used to it would be made up for by health benefits (but honestly standard grip seems harder on my hands, from lots of stress on my right thumb), and if anything will be much harder to execute without claw. What do you think I should do?
Thank you for your advice,
-Archelon
 
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Pauer

The Pauerful
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Dec 25, 2013
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598
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Linz, Austria
Don't change just because of multishines. If you've ever watched a recording of yourself, you'll know there are more important things to practice.
There isn't that much of a difference if you were to switch, instant aerials are much harder with standard grip but that's all.
You might also want to look at thenar grip:
https://youtu.be/Z-ocRhWobAc
 

Pauer

The Pauerful
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Since you have to move your fingers less with claw, I'd guess it's the best for your hands.
But imo there really aren't health issues in playing melee, look at professional string instrument players, they play/practice all day and move their fingers at least as much as melee players do.
The difference between them and us is that they warm up their fingers and have proper technique.
I generally found that if my hands would hurt, it wasn't from moving but from cramping up my hand during play so that even the fingers hurt that wouldn't move. That's simply bad technique, focus on having a relaxed hand and using little force. It might feel cool hammering on your controller but it's just stupid really
 
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Dolla Pills

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That's funny I find it easier to multishine with claw, but as long as you can do two shines consistently it doesn't matter at all.
 

Archelon

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Messages
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Ontario, Canada
That's funny I find it easier to multishine with claw, but as long as you can do two shines consistently it doesn't matter at all.
I find it's easier because with one finger it's easier to get a consistent timing. Anyways, what do you think I should do?
 

Dolla Pills

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Messages
894
Location
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I find it's easier because with one finger it's easier to get a consistent timing. Anyways, what do you think I should do?
I would stick with claw for the benefits you get for instant aerials, but if you've been trying and you really can't double shine with claw then you could either switch back and forth or just pick up regular grip.

Personally I switch back and forth depending on what I'm doing and it seems to work out well. As far as double shining goes I actually use tap jump with Falco and I claw Y/B with Fox.
 

Archelon

Smash Journeyman
Joined
Jul 27, 2015
Messages
393
Location
Ontario, Canada
I would stick with claw for the benefits you get for instant aerials, but if you've been trying and you really can't double shine with claw then you could either switch back and forth or just pick up regular grip.

Personally I switch back and forth depending on what I'm doing and it seems to work out well. As far as double shining goes I actually use tap jump with Falco and I claw Y/B with Fox.
I'll be able to multishine... It's really just whichever is the healthiest for my hands.
 

Dolla Pills

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Messages
894
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I'll be able to multishine... It's really just whichever is the healthiest for my hands.
Well in that case it really is just what Pauer said. I think the bigger problem comes from gripping the controller too tight as opposed to how you position your fingers, at least that is the case for me.
 

Archelon

Smash Journeyman
Joined
Jul 27, 2015
Messages
393
Location
Ontario, Canada
Don't change just because of multishines. If you've ever watched a recording of yourself, you'll know there are more important things to practice.
There isn't that much of a difference if you were to switch, instant aerials are much harder with standard grip but that's all.
You might also want to look at thenar grip:
https://youtu.be/Z-ocRhWobAc
So, when I tried to replace the C-Stick nub with a control stick one a while ago, it always got stuck, seemingly because it was to close up against the shell. How did Kadano do it?
 
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