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The Official Tatanga Support Thread *New Movesets Added*

rock_in_reo

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This is now the "Official Tatanga Support Thread".

Here is a link to the wikipedia article: Link to wikipedia article.

This now includes both movesets, for Tatanga in a ship and Tatanga w/o a ship.

I know for a fact that alot of people (not metioning anyone) will just say "he is in a space ship, he won't work, blah blah etc. etc.", but just stay with me for this one. I have allready thought it out and i think he would be a cool character addition to Brawl (even though he has a 0.5% chance of appearing, but if he were to appear in Super Mario Galaxys, then his chances would skyrocket).

Tatanga first appeared in Super Mario Land (GAME BOY) as the final boss.
He then appeared again in Super Mario Land 2: Six Golden Coins (GAME BOY) as the boss of the Space Zone. In SML1 he pilots the 'Pagosu" (as seen in the picture below).


An in-game screenshot during the final battle with Tatanga [supplied by me :)]


From Super Mario Land 2: 6 Golden Coins

As you see here it would be easy to create (B) moves, but a little harder to make the normal (A) moves and grabs. I have been thinking and the only way that would be both cool and playable would be to add mechanical arms to his space-ship, so he could attack normally (punches, slaps etc.) and could grab people. This would make his normal atacks fairly slow (2/5) but his speed of moving across the field in his ship would be quicker (4/5). This would make for an interesting character.

Lets just hope he is in SMG, and then Sakurai can add him as a secret character! (It will suprise everyone, including me)

And here is the moveset... (v1.0)

------TATANGA (with ship)-----

STATS:

Weight: 3/5
Jump: 2/5
Strength: 2.5/5
Speed: 3.75/5
Normal Attack Speed: 2/5
Size: 3/5
Agility: 2/5


From Super Mario Land . 'Pagosu'

Tatanga, since being beaten by Mario in Super Mario Land 1 & 2, has upgraded his ship the ‘Pagosu’ to include mechanical-arm like structures coming from the side of his ship. These mechanical-arms can be used to grab objects such as heavy crates and barrels, and have hydraulic pistons connected to them, making them nearly as functional as human arms. In battles he can punch, back-hand, slap, swipe and grab with his mechanical-arms to make him a foe to be reckoned with.

The Pagosu hovers just above the ground. Due to it's mechanical structure, Tatanga would recieve an extra %10 damage when in acid.

--- Move Set ---

- (A) Normal Moves -

(A): A metal claw swipe. [2 – 3%, slow-med speed]
(A) (A): An attack using both mechanical-arms swiping [2 – 3% each, slow-med speed]
(A) (A) (A): The same as (A)(A) with an added punch. [2 – 4% each, med-slow speed]
(A) Up: An uppercut using the mechanical-arms. [3 – 5%, slow-med speed]
(A) Down: Tatanga pounds the ground with both mechanical-arms. [4%, med speed]
(A) Forward: A forward reaching metal punch. [2 – 4%, med speed]

- (B) Special Moves –

(B): A single, small, translucent ball with a black outline is shot out of each of the Pagosu’s cannons, with a quick attack speed and a distance similar to Mario’s fireball. [3 – 5%, fast speed]

(B) Up: Tatanga uses his boosters on the bottom of the Pagosu to do a very quick recovery, which flames anyone directly underneath him within the same range of Fox's firefox recovery. [7 – 8 %, v. fast speed]

(B) Down: The Pagosu drops a ‘Shock Bomb’ which will shock anyone who steps on it and make them paralyzed (shield broken). Can be blown up by all character projectile weapons (i.e Fox blaster, Tatanga blast ball, Link boomerang etc.), which causes the shock bomb to shoot upwards the height of Ness's (B) attack (upwards fire) . [5%, med sped]

(B) Forward: A missile is shot from the side of the Pagosu. Explodes on impact, and one missile ammo refreshes every 30 seconds (has two missile ammo to start). [11 – 16%, slow-med speed]

- Super Move -

A particle-like effect surrounds the cannons of the Pagosu, which flys up into the middle of the air and points diagnoally down (like \) at his opponenets, and shoots out three large, rainbow coloured energy balls.

-

Kirby Hat: Has the Tatanga ears and eyes. Because Kirby has no cannon to shoot the Pagosu (B) attack, the blast ball will shoot out of Kirby's mouth.

Taunt: Looks up into the sky and laughs evily.

Winning Pose: Tatanga puts down the cockpit wind-shield of the Pagosu and steps out, smirking and turning his back away from the player.

---
... and here is the new standalone Tatanga moveset...

TATANGA

STATS:

Weight: 2/5
Jump: 2.5/5
Strength: 2.5/5
Speed: 3/5
Size: 3/5
Agility: 3/5
Height: Roughly the size of Luigi.





This is the move-set for Tatanga by himself, without the help of his spaceship. These moves will be based on the Nintendo comic Tatanga as that is the only source we have.

--- Move Set ---

- (A) Normal Moves -

(A): A normal right fisted punch. [2 – 3%, med speed]
(A) (A): A right fist-left fist combo attack. [2 – 3% each, med speed]
(A) (A) (A): A right punch-left punch-low kick attack. [2 – 4% each, med speed]
(A) Up: Tatanga punches both fists into the air like a volleyball dig. [3 – 5%, med speed]
(A) Down: A sweeping foot attack along the ground [3 – 4%, med speed]
(A) Forward: A forward reaching right fisted punch. [3 – 4%, med-fast speed]

- (A) Aerial Moves –


(A): A punch-to-elbow attack. [5 – 7%, med speed]
(A) Up: A volleyball like dig (similar to (A)^) that is raised all the way above his head. [4 – 9%, slow-med speed]
(A) Down: Similar to DK’s Aerial (A) v, but doesn’t do a flip. [4- 6, med-fast speed]
(A) Forward: Tatanga does a forward direction punch-kick combo. [5 – 6%, med speed]


- (B) Special Moves –


(B): Using his alien technology plasma-cannon, he can shoot singular purple energy ‘blobs’ at his enemies in an arc shape, with a range of minimum 3 metres (Kirby = 1 metre) to 5 metres. The distance is controlled like Yoshi’s (B)^ move. Shooting speed is one ‘blob’ every two seconds. [5 - 7%, med speed]
(B) Up: Tatanga tilts his head up and looks up, while a bluish translucent energy pushes him upwards, with about 30 degrees of control. The blue energy surrounds him like a field. Anyone that comes into contact with Tatanga is pushed away and hurt by the speed field. [5%, med speed]
(B) Down: Tatanga crouches down and brings both of his arms to his head, in an upside down ‘T’ shape. He then slams both of his arms down in a 90 degree arc on both sides. [7 - 14%, med sped]
(B) Forward: Tatanga shoots forward a hypnotic wave, with the reach of 1.5 times the length of Ness’s (B), which puts to sleep enemies similar to Jigglypuff’s sing, but if a character was moving in a direction, they will continue slowly walking in that direction. Characters cannot fall of the edge when ‘sleep walking’. [med speed]

- (R) Throw Moves –

(R): Tatanga throws an enemy hurling backwards over his shoulders. [10 – 16%, med speed]
(R) Up: Tatanga throws an enemy directly up and punches them on the way up. [12 – 17%, slow-med speed]
(R) Forward: Tatanga throws an enemy in the air like a tennis serve and punches them forwards. [11 – 15%, med speed]

-

Super Move:



Tatanga gets into his space ship like shown, and shoots rockets and laser bombs at a target.
(I know it is not very good, give me some ideas)

-

Kirby Hat: The Tatanga purple ears, eyes and eyebrows

Taunt: Looks up into the sky and then laughs evily.

Entry: Flys in down in his spaceship and jumps out of it.

-

:chuckle:


EDIT1: Changed from the 'Tatanga Disscusion Thread' to the 'Official Tatanga Support Thread', which will now include a move-set, stats, new created pictures etc.

EDIT2: Moveset Added! (with stats)

EDIT3: Added 'Original Gameplay Screenshot' from Super Mario Land.

EDIT4: Changed both (A) and (B) moves to make him not as 'unstopable'.

EDIT5: Added Tatanga (stand-alone) movesetand stats, more pictures.
 

rock_in_reo

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Na, i personally think that he is only good inside a mini-spaceship thingy, because outside his sip he is just like a normal character. And hey dosen't he have the power of hypnosis of something? i read that on a site but anyways here is a pic of Tatanga from the Nintendo comic books, he looks so different and looks like a normal character and wouldnt' be as fun as inside-ship Tatanga.



^^^need to be on first post?^^^
 

Jazzy Jinx

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I was surprised he wasn't a trophy in Melee. He is an alright character, although pretty obscure. However, I'm not so sure about him being a character in the roster. I'm split both ways on this one.
 

Iggy K

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Not playing Super Mario Land, I don't know to much about him, ut I wouldn't rather him over the other obscure Mario characters like Wart and Mouser.
 

Thrillhouse-vh.

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Not playing Super Mario Land, I don't know to much about him, ut I wouldn't rather him over the other obscure Mario characters like Wart and Mouser.
OMG!!! l1ek, Mouser wuld B da S#1T!!!!! Of course, that was sarcasm.

Anyway, I hope tatanga has a role in Mario Galaxy, considering the fact it's in space and all, I wouldn't be suprised if he appeared.....

Tatanga FTW!
 

Jazzy Jinx

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I've been pondering who the boss of that game would be. It would be great for a Tatanga comeback but you cannot forget about the Shroobs either. They appeared in Mario and Luigi: Partners in Time. Then again it could just be Bowser's old self again...
 

Thrillhouse-vh.

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I've been pondering who the boss of that game would be. It would be great for a Tatanga comeback but you cannot forget about the Shroobs either. They appeared in Mario and Luigi: Partners in Time. Then again it could just be Bowser's old self again...
The shroobs would be cool. I'm not really that interested to Mario Galaxy, but if tatanga or the shrooms make it in, I may change my mind ;) Yeah, I'm willing to buy a game just for tatanga, that's how much he is too me (Move over, E.T.)

Tatanga (in any shape or form) FTW IN BRAWL!
 

rock_in_reo

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Not playing Super Mario Land, I don't know to much about him, ut I wouldn't rather him over the other obscure Mario characters like Wart and Mouser.
yes, i see your point Iggy K (=more people want Wart etc. then Tatanga), but he would be a very unique character in comparison of some of the other overlooked characters, for several reasons:

1) He has his space ship: this could be used for a unique fighting style, with a mixture of fast movement, slow normal attacks etc.

2) He has room for inprovement: As he has appeared in vey little games, this means the creators could go all C. Falcon on him and give him alot of original moves. (and they could have mechanical spaceship arms; cool!)

Tatanga For Brawl
 

xianfeng

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I'll have a go at some specials why not
B - laser - Tatanga shoots a laser out of his spaceship thing and it does about 4% damage
B > - Missles - Tatanga shoots a missle out of his spaceship and it does about 6% damage
B ^ - Booster - Tatanga's space ship propels upwards a far distance if any one gets in the way it does 3% damage
B v - Bomb - Tatanga drops a bomb below his space ship doing 8% damage for the unlucky soul who gets cought in the explosion.

A character in a spacship would be very unique, original and Fun.
 

rock_in_reo

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nice quick moveset xianfeng, i will have to play SML1 quickly again (yes, i still have it for my old Game Boy Colour :p) just to get some moves.

Do i have enough support yet to make a full blown Tatanga thread (or just turn this into a tatanga thread, with moveset and stats and picure etc.)
 

Jazzy Jinx

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Turn this into a tatanga thread with pictures and a moveset. Or just change discussion to support. Tatanga is pretty cool, and Sakurai said that he wasn't intrested in adding only popular characters. At the least he should be a trophy or make a cameo appearence.
 

Lord_Deathborne

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Setting you up the bomb.
I dunno about him being limited only to his UFO...

Here's a better concept I found on deviantART, where his UFO is implemented as his Super Attack - though it only demonstrates the transformation phase. Still pretty cool...

 

rock_in_reo

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yea, but it would be hard to implement a way for him to switch between ship/stand-alone because the only way i see is if you use super smash 'emblems', which i see as being rare, so it would be hard to put this switchinbg into the game.

and we he be that great without his ship? i don't know wat abilietes he could have, but as i said before, they can always C. Falcon him.

BTW: Lord Deathborne can you supply a link to ths 'concept' you found?
 

Lord_Deathborne

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yea, but it would be hard to implement a way for him to switch between ship/stand-alone because the only way i see is if you use super smash 'emblems', which i see as being rare, so it would be hard to put this switchinbg into the game.

and we he be that great without his ship? i don't know wat abilietes he could have, but as i said before, they can always C. Falcon him.

BTW: Lord Deathborne can you supply a link to ths 'concept' you found?
Um... I did say for his "Super Attack" didn't I - or were you talking to someone else? :confused:

As far as a link, here ya go: http://www.deviantart.com/deviation/35543916/?qo=7&q=tatanga
Matouri's got some good stuff, I must say...
I would want him in his ship so he is unique and original
It would make more sense if he had it only for his Super Attack or something like that... He can be unique without being bound to his ship... It seemed to work out OK for Fox and C. Falcon, didn't it?

ZOMG! 900 Post Get!
 

rock_in_reo

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Um... I did say for his "Super Attack" didn't I - or were you talking to someone else? :confused:
aahh, i get wat u mean now... but i still reckon it would be alot better to be ship bound then to just use it for a super attack. But that could work.

Yea i'll make two movesets, one with ship and one without ship

everyone happy :chuckle:
 

rock_in_reo

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then you can have a raw tatanga...

hey if you really want you can make a moveset for raw tatanga if ya wanna contribute, and i will put it on the first post...

and hey know i see him as Darth Vader from the Marioverse... im totally up for it! (but i still like spaceshipy Tatanga more :chuckle:)

and does anybody know a good idea for physical attacks for spaceship-bound Tatanga other then mechanical arms?
 

Lord_Deathborne

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Maybe you could use the UFO enemy Kirby power up from Kirby's Adventure/Nightmare in Dream Land as a reference. And the actual Tatanga boss battles, despite the limited variation of attacks, could help form a basis... For a Super: Quasar Cannon - just off the top of my head... :grin:
 

rock_in_reo

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Sorry to any mods for the double post.

the moveset is half-finished ( (A) moves and (B) moves) and STATS are included.

This is the moveset for spaceship bound Tatanga, and i will (hopefully) another move-set for Stand-Alone Tatanga. This will also be posted on the front page.

---TATANGA (with ship)



STATS:

Weight: 3/5
Jump: 2/5
Strength: 2.5/5
Speed: 3.75/5
Normal Attack Speed: 2/5
Size: 3/5
Agility: 2/5

Tatanga, since being beaten by Mario in Super Mario Land 1 & 2, has upgraded his ship the ‘Pagosu’ to include mechanical-arm like structures coming from the side of his ship. These mechanical-arms can be used to grab objects such as heavy crates and barrels, and have hydraulic pistons connected to them, making them nearly as functional as human arms. In battles he can punch, back-hand, slap, swipe and grab with his mechanical-arms to make him a foe to be reckoned with.

The Pagosu hovers just above the ground. Due to it's mechanical structure, Tatanga would recieve an extra %10 damage when in acid.

--- Move Set ---

- (A) Normal Moves -

(A): A metal claw swipe. [2 – 3%, slow-med speed]
(A) (A): An attack using both mechanical-arms swiping [3 – 4% each, slow-med speed]
(A) (A) (A): The same as (A)(A) with an added punch. [3 – 4% each, med-slow speed]
(A) Up: An uppercut using the mechanical-arms. [4 – 6%, slow-med speed]
(A) Down: Tatanga pounds the ground with both mechanical-arms. [4 – 7%, med speed]
(A) Forward: A forward reaching metal punch. [4 – 5%, med speed]

- (B) Special Moves –


(B): A single, small, translucent ball with a black outline is shot out of each of the Pagosu’s cannons, with a quick attack speed and a distance similar to Mario’s fireball. [3 – 5%, fast speed]

(B) Up: Tatanga uses his boosters on the bottom of the Pagosu to do a very quick recovery, which flames anyone directly underneath him within the same range of Fox's firefox recovery. [7 – 8 %, v. fast speed]

(B) Down: The Pagosu drops a ‘Shock Bomb’ which will shock anyone who steps on it and make them paralyzed (shield broken) for two seconds. Can be blown up by all character projectile weapons (i.e Fox blaster, Tatanga blast ball, Link boomerang etc.), which causes the shock bomb to shoot upwards the height of Ness's (B) attack (upwards fire) . [5%, med sped]

(B) Forward: A missile is shot from the side of the Pagosu. Explodes on impact, and one missile ammo refreshes every 30 seconds (has two missile ammo to start). [11 – 16%, slow-med speed]

--- Super Move ---

A particle-like effect surrounds the cannons of the Pagosu, which flys up into the middle of the air and points diagnoally down (like \) at his opponenets, and shoots out three large, rainbow coloured energy balls. [30 - 45%]

-

Kirby Hat: Has the Tatanga ears and eyes. Because Kirby has no cannon to shoot the Pagosu (B) attack, the blast ball will shoot out of Kirby's mouth.

Taunt: Looks up into the sky and laughs evily.

Winning Pose: Tatanga puts down the cockpit wind-shield of the Pagosu and steps out, smirking and turning his back away from the player.

---

any ideas on how to improve it? (BTW this will quickly be edited with added moves, i.e throws)

EDIT: B^, > and V all downgraded
 

rock_in_reo

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That is one COOL moveset :)
thanks... it isn't that great, is it?

SupaSmashBrotha said:
... And every1's complaining about marth being cheap. This guy sounds unstoppable. Not to mention he's in an f-ing spaceship.
hey, he does have his weak points.

and if you wanna help tell me what to change, not just that he is 'unstopable'

and hey just because he has a spacesihp dosen't make him overpowered, and if he is overpowered just please tell me (he is only as big as Bowser, lighter then him, has slow normal attacks, he can't roll very quick... is that flawed enough?)
 

SupaSmashBrotha

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thanks... it isn't that great, is it?



hey, he does have his weak points.

and if you wanna help tell me what to change, not just that he is 'unstopable'

and hey just because he has a spacesihp dosen't make him overpowered, and if he is overpowered just please tell me (he is only as big as Bowser, lighter then him, has slow normal attacks, he can't roll very quick... is that flawed enough?)
I guess that's good enough. But I would rather have hin as a cameo or w/o the spaceship. I mean that's just too obscure.
 
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