Delta_BP26
Smash Ace
The OFFICIAL Bros. Moves Discussion and Resource
So I came up with a cool idea. Everyone likes Mario and Luigi: Superstar Saga. And after reading about a crazy doubles skill done by the Mario Bros. team, I was thinking that maybe we could make up a whole list of Bros. moves, or combos, for the Bros. to do. Off the top of my head, I can think of a few things already. I'm not sure how strict the requirements should be, but they have to both have a part in it, it can be escapable but not easy to get out of, and it should do some form of damage or support. Difficulty 5's will be listed in a separate section called "Secret Scrolls." The Mario boards will have this linked to them, so hopefully they'll help. Be creative.
Requirements: Just use the form.
FORM:
Name:
Instructions:
Advance!!:
Notes:
Difficulty:
Practicality:
Mario's List
1. Spike Bros.
Instructions: Get Luigi to grab the opponent. Use a down throw while Mario readies an F-Air. Time it right, and once the enemy is sent flying up they'll get smashed by the move, straight down.
Advance!!: Use Up-throw at lower percents, or end it with a SHORYUKEN!
Notes: Only works at lower percents. Use it at the edge and you might get a spike.
Difficulty: 3
Practicality: 4
Luigi's List
1. Locker Bros.
Instructions: Get Mario to grab the opponent. Have Luigi wait at the spot the enemy is going to be after a grab release. Just wait there with Mario, no grab attacking, and have Luigi spam U-Tilt in place. After the release, the enemy will be in an instant U-Tilt lock.
Advance!!: Mario can follow up the lock with some of his attacks for big damage.
Notes: Great when an enemy just died off the top. Actually easy without that, as the enemy will quickly break free anyway.
Difficulty: 1
Practicality: 5
SECRET SCROLLS
So I came up with a cool idea. Everyone likes Mario and Luigi: Superstar Saga. And after reading about a crazy doubles skill done by the Mario Bros. team, I was thinking that maybe we could make up a whole list of Bros. moves, or combos, for the Bros. to do. Off the top of my head, I can think of a few things already. I'm not sure how strict the requirements should be, but they have to both have a part in it, it can be escapable but not easy to get out of, and it should do some form of damage or support. Difficulty 5's will be listed in a separate section called "Secret Scrolls." The Mario boards will have this linked to them, so hopefully they'll help. Be creative.
Requirements: Just use the form.
FORM:
Name:
Instructions:
Advance!!:
Notes:
Difficulty:
Practicality:
Mario's List
1. Spike Bros.
Instructions: Get Luigi to grab the opponent. Use a down throw while Mario readies an F-Air. Time it right, and once the enemy is sent flying up they'll get smashed by the move, straight down.
Advance!!: Use Up-throw at lower percents, or end it with a SHORYUKEN!
Notes: Only works at lower percents. Use it at the edge and you might get a spike.
Difficulty: 3
Practicality: 4
Luigi's List
1. Locker Bros.
Instructions: Get Mario to grab the opponent. Have Luigi wait at the spot the enemy is going to be after a grab release. Just wait there with Mario, no grab attacking, and have Luigi spam U-Tilt in place. After the release, the enemy will be in an instant U-Tilt lock.
Advance!!: Mario can follow up the lock with some of his attacks for big damage.
Notes: Great when an enemy just died off the top. Actually easy without that, as the enemy will quickly break free anyway.
Difficulty: 1
Practicality: 5
SECRET SCROLLS