1.5/5
2.
-dash attack>fair
-utilt>fair
pseudo combos:
-dtilt>fair
-fair>fair
-fthrow-fair
-bthrow>fair
-fthrow>dash attack>fair
3. One of diddy's best moves. It has a good long lasting range with it. It t usually beats marth's fair if both of you are moving forward with it. It's a great kill move, great combo move, and great finisher to combos as well as being good with edgeguarding. Tacks on a good bit of damage.
4. It has 2 distinct hitboxes because it stops in the middle of the animation for some reason. Fair's sourspot can lock people. It autocancels on SH if you do it while rising and you can even FF it and still autocancels. It can hit EVERY character in the game while rising from a neutral ground position EXCEPT MK, but a lot of MK's moves push his hitbox just enough where you can do it, including some point in his trip animation.