GamerGuy09
Smash Master
Recently we've been shown tons of Ω Stages, for those who don't know Ω Stages are the "Final Destination" version of stages. Here is the list of the ones that were recently shown:
As you can see, the only visible difference between them seems to be the length of the stage and the actual base itself. Examples are that Ω Paper Mario seems way smaller than Ω Yoshi's Island. And the fact that Ω Living Room has walls that prevent you from getting under the stage while Ω Rainbow Road is completely empty. Possibly allowing you to actually jump through the bottom. So there is going to be small gameplay changes, even though they are all based off of Final Destination.
Most of you know that Final Destination, while considered the most known stage in Smash, it isn't the best for competitive play. Not to say it isn't played in Competitive, but it is far from the most balanced. The reason this is that projectile characters have an easier time on these stages, and characters with good aerials suffer since there are not any platforms.
You are probably thinking this post is complaining about that they should have made all of these β Stages, or Battlefield based stages. Since Battlefield is considered one of, if not the most balanced stages in Smash. While true, this isn't any better than the Ω Stages. It doesn't add any major gameplay variation.
What I purpose is Δ Stages, or Delta Stages. They would have the same base as the Ω Stages, but they would have variances in platforms for each stage.
Not just the classic Triangle Platforms either, like Battlefield. I mean completely new and unique ways to place platforms around the stage. Like maybe Paper Mario could of had one platform on the right side, while no platform on the left. Maybe Boxing Ring could of had Platforms similar to Pokemon Stadium. Or even 3D Land could have moving platforms like Smashville.
While it would take work, copy and pasting platforms in unique ways would take a lot less work than creating tons of new legal stages. If Delta Stages were to happen like I suggested, everyone would be happy. Casuals can still enjoy the crazy hazards and fun stuff that can be had, while the Competitive Smashers can play on all of the legal stages that would add something new to gameplay.
Obviously this will NOT happen, especially this late into development. I just wanted to state what could have been, and how it was a missed opportunity.
![](http://i.imgur.com/KWFWuWF.jpg)
As you can see, the only visible difference between them seems to be the length of the stage and the actual base itself. Examples are that Ω Paper Mario seems way smaller than Ω Yoshi's Island. And the fact that Ω Living Room has walls that prevent you from getting under the stage while Ω Rainbow Road is completely empty. Possibly allowing you to actually jump through the bottom. So there is going to be small gameplay changes, even though they are all based off of Final Destination.
Most of you know that Final Destination, while considered the most known stage in Smash, it isn't the best for competitive play. Not to say it isn't played in Competitive, but it is far from the most balanced. The reason this is that projectile characters have an easier time on these stages, and characters with good aerials suffer since there are not any platforms.
You are probably thinking this post is complaining about that they should have made all of these β Stages, or Battlefield based stages. Since Battlefield is considered one of, if not the most balanced stages in Smash. While true, this isn't any better than the Ω Stages. It doesn't add any major gameplay variation.
What I purpose is Δ Stages, or Delta Stages. They would have the same base as the Ω Stages, but they would have variances in platforms for each stage.
Not just the classic Triangle Platforms either, like Battlefield. I mean completely new and unique ways to place platforms around the stage. Like maybe Paper Mario could of had one platform on the right side, while no platform on the left. Maybe Boxing Ring could of had Platforms similar to Pokemon Stadium. Or even 3D Land could have moving platforms like Smashville.
While it would take work, copy and pasting platforms in unique ways would take a lot less work than creating tons of new legal stages. If Delta Stages were to happen like I suggested, everyone would be happy. Casuals can still enjoy the crazy hazards and fun stuff that can be had, while the Competitive Smashers can play on all of the legal stages that would add something new to gameplay.
Obviously this will NOT happen, especially this late into development. I just wanted to state what could have been, and how it was a missed opportunity.
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