...:::VILE:::...
Smash Ace
- Joined
- Apr 15, 2009
- Messages
- 786
Hey there guys!
I know your probably thinking this is just like the megaman project and im gonna end up flaking out, but NO. The megaman project ended up being too hard for me, the moveset was impossible to do his projectiles without master article editing, but i have had a long think about Cloud, his moves don't require articles, i like the character and the series, so why not?
Well now to the project, this project will include:
A new model
A new set of animations
A new moveset
Possibly his own stage (model +music)
His model:
Look on either KC:MM blog or the SS blog and you will probably see my model floating around
His moveset:
Speed: 7/10
1st Jump: 6/10
2nd Jump: 5/10
Recovery: 7/10
Priority: 9/10
Power: 10/10
Range: 8/10
Overall: 52/70
NeutralB - Deathblow - Chargeable, does a small hop into the air and does a big slash.
NeutralB Air - Deathblow - Chargeable, jumps down doing the slash until he hits the ground (or canceled by pressing B again).
SideB - Attack - When you press and hold SideB Cloud starts running forward (faster than normal) and then when you release he does a slash and jumps back a little.
SideB Air - Attack - Instead of a run he kinda fly's.
OR
Alternative SideB - Blade Beam - Like Fighter Kirbys hadouken.
Alternative SideB Air - Blade Beam - Same as above, just in the air.
DownB - Counter Attack - Similar to Ikes counter, but when the counter succeeds you become mobile and get some invincibility frames, to attack however you please.
DowB Air - Counter Attack - Same as above, just starts in the air though.
UpB - Climhazard - Cloud stabs in front of him and does a marth esque dolphin slash - 23 seconds into http://www.youtube.com/watch?v=9jw328WertY
Final Smash - Omnislash - You all know this one - http://www.youtube.com/watch?v=9jw328WertY 2 limit breaks after Climhazard
The rest will be various slash attacks.
I know your probably thinking this is just like the megaman project and im gonna end up flaking out, but NO. The megaman project ended up being too hard for me, the moveset was impossible to do his projectiles without master article editing, but i have had a long think about Cloud, his moves don't require articles, i like the character and the series, so why not?
Well now to the project, this project will include:
A new model
A new set of animations
A new moveset
Possibly his own stage (model +music)
His model:
Look on either KC:MM blog or the SS blog and you will probably see my model floating around
His moveset:
Speed: 7/10
1st Jump: 6/10
2nd Jump: 5/10
Recovery: 7/10
Priority: 9/10
Power: 10/10
Range: 8/10
Overall: 52/70
NeutralB - Deathblow - Chargeable, does a small hop into the air and does a big slash.
NeutralB Air - Deathblow - Chargeable, jumps down doing the slash until he hits the ground (or canceled by pressing B again).
SideB - Attack - When you press and hold SideB Cloud starts running forward (faster than normal) and then when you release he does a slash and jumps back a little.
SideB Air - Attack - Instead of a run he kinda fly's.
OR
Alternative SideB - Blade Beam - Like Fighter Kirbys hadouken.
Alternative SideB Air - Blade Beam - Same as above, just in the air.
DownB - Counter Attack - Similar to Ikes counter, but when the counter succeeds you become mobile and get some invincibility frames, to attack however you please.
DowB Air - Counter Attack - Same as above, just starts in the air though.
UpB - Climhazard - Cloud stabs in front of him and does a marth esque dolphin slash - 23 seconds into http://www.youtube.com/watch?v=9jw328WertY
Final Smash - Omnislash - You all know this one - http://www.youtube.com/watch?v=9jw328WertY 2 limit breaks after Climhazard
The rest will be various slash attacks.