The Maine Brawl
LOCATION
Woodland Valley Disc Golf
106 Main St
Limerick, Maine
October 25, 2008
Our first official tournament. From the looks of things we will have 16+ people attending. Anyone is welcome to come.
In the future, we have the possibility of hosting the tournaments in Portland, Me. I will have surveys for everyone who attends asking your suggestions on price and placement. I also have polls up at All Is Brawl asking for your suggestions.
TIME
Registration will be at 6-7pm. During this time you will register, set up your username and control preferences, and there will also be time to practice. If you could sign up in advance here: http://www.allisbrawl.com/ttournament.aspx?id=3209
That would be great.
We will have a Singles tourney with a money prize
A doubles tourney if there is interest and enough people.
Should there be interest, we might also hold some Melee tourney's as well.
We have the location to ourselves from 6pm to 10pm, possibly later.
ENTRY FEE
This tournament we will only have a fee for the singles Brawl tourney. Price will be $5 per person. 50% of the profit will be the prize, the other 50% goes to the owner of the building.
In the future, each tournament (singles and doubles) will have an $8 entry fee and 75% of the earnings will be for prize money. If you feel future tournaments should be prices lower or higher, we are open to suggestion.
General rules:
* 3 Stock
* 8 minute timer
* Items are set to "off" and "none"
* All sets with the possible exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above is recommended for any "finals" matches)
* In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
* No player may choose a stage they have already won on in that set unless agreed upon by both players.
* In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
* If the timer runs out, the victor is determined first by stock and then by percentage.
* Metaknight's Infinite Cape glitch is banned.
* If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
* You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
* Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
* Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Stage Lists:
Starter: Can also be chosen as a counter later on.
Battlefield
Final Destination
Smashville
Yoshi's Island
Delfino
Counter:
Castle Siege
Halberd
Lylat Cruise
Pokémon Stadium 1
Corneria
Distant Planet
Frigate Orpheon
Norfair
Pokémon Stadium 2
Additional Rules for Double's Play
* Life Stealing is allowed
* Set team attack to ON
* Hanenbow may be moved from Ban to Counterpick for Doubles
I will be using Tio Tourney for the brackets and entry registration etc.
Just edited and updated the information. Also I have a poll up about the price of future tournaments and location.
http://www.allisbrawl.com/forum/topic.aspx?id=40802
http://www.allisbrawl.com/forum/topic.aspx?id=40943
LOCATION
Woodland Valley Disc Golf
106 Main St
Limerick, Maine
October 25, 2008
Our first official tournament. From the looks of things we will have 16+ people attending. Anyone is welcome to come.
In the future, we have the possibility of hosting the tournaments in Portland, Me. I will have surveys for everyone who attends asking your suggestions on price and placement. I also have polls up at All Is Brawl asking for your suggestions.
TIME
Registration will be at 6-7pm. During this time you will register, set up your username and control preferences, and there will also be time to practice. If you could sign up in advance here: http://www.allisbrawl.com/ttournament.aspx?id=3209
That would be great.
We will have a Singles tourney with a money prize
A doubles tourney if there is interest and enough people.
Should there be interest, we might also hold some Melee tourney's as well.
We have the location to ourselves from 6pm to 10pm, possibly later.
ENTRY FEE
This tournament we will only have a fee for the singles Brawl tourney. Price will be $5 per person. 50% of the profit will be the prize, the other 50% goes to the owner of the building.
In the future, each tournament (singles and doubles) will have an $8 entry fee and 75% of the earnings will be for prize money. If you feel future tournaments should be prices lower or higher, we are open to suggestion.
General rules:
* 3 Stock
* 8 minute timer
* Items are set to "off" and "none"
* All sets with the possible exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above is recommended for any "finals" matches)
* In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
* No player may choose a stage they have already won on in that set unless agreed upon by both players.
* In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
* If the timer runs out, the victor is determined first by stock and then by percentage.
* Metaknight's Infinite Cape glitch is banned.
* If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
* You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
* Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
* Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Stage Lists:
Starter: Can also be chosen as a counter later on.
Battlefield
Final Destination
Smashville
Yoshi's Island
Delfino
Counter:
Castle Siege
Halberd
Lylat Cruise
Pokémon Stadium 1
Corneria
Distant Planet
Frigate Orpheon
Norfair
Pokémon Stadium 2
Additional Rules for Double's Play
* Life Stealing is allowed
* Set team attack to ON
* Hanenbow may be moved from Ban to Counterpick for Doubles
I will be using Tio Tourney for the brackets and entry registration etc.
Just edited and updated the information. Also I have a poll up about the price of future tournaments and location.
http://www.allisbrawl.com/forum/topic.aspx?id=40802
http://www.allisbrawl.com/forum/topic.aspx?id=40943