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The Legend of Korra Mafia

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Xivii

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Seventy years after the end of the Hundred Year War, Korra, a rebellious, seventeen-year-old girl, is set to complete her airvoting training and fulfill her role as the Avatar. Korra travels to Republic City, the capital of the United Republic of Nations, established by the previous Avatar, Aang and Fire Lord Zuko; and begins her airvoting training with Tenzin, the son of Avatar Aang.

However, Republic City is not what Korra imagined it to be. Anti-voters called "Equalists", who oppose the arts of voting, utilize techniques such as chi-blocking to further their goals of revolution, led by Amon. Korra must fight rampant crime and the Anti-voting Revolution, assisted by two brothers, Mako, a firevoter, and Bolin, an earthvoter. She is also joined by her animal companion, Naga, and the Metalvoting Police Force of Republic City, who are led by Toph's daughter, Lin Beifong.

Date: Year 2014 | Month 10 | Day 23
Size: 11-man | 12-man | 13-man
This game will begin this coming Thursday. The size of the game depends on the amount of applicants received by that day (11-13). I have a set up variable for each.

Requirements

  • Hydras allowed
  • And by hydras I mean hybrids
  • Multi-headed, Greek, serpentine swamp beasts are acceptable as well

Rules

1.) If you have died in the game, you may no longer post or like posts in thread unless your role specifically states otherwise. No "bah go town/scum" posts.
2.) No communication about this game is allowed with non-players or players who are dead, even if you yourself are dead. (If you are dead, you may not discuss the game with anyone who is currently playing, even if you could while you were alive, unless your role specifically states otherwise.)
3.) Unless your role PM specifically allows you the power, you are not to communicate with anyone about this game outside of this game thread.
4.) Unless otherwise stated, there is no posting in this thread during the Night phase.
5.) Do not edit your posts. Mutliposting is allowed.
6.) You are not allowed to quote any mod communication of any kind, real or fake. You must paraphrase all information you wish to claim. This includes any additional PMs I may send to you outside of your role PM. You are not allowed to post or refer to any images in your role PM, nor may you post metadata about mod PMs in an attempt to break the game (e.g., message ID in the URL, time of day the message was sent, etc.).
7.) You may not post screenshots consisting of anything outside of the game.
8.) The use of non-English, invisible, hidden, coded, or otherwise intentionally hidden or indecipherable text is strictly prohibited. (Spoiler tags are allowed because they are easily noticeable. This rule is not meant to disallow breadcrumbing within the visible text of a message.)
9.) You may not quote logs of communication with other players. You are free to paraphrase.
10.) Failure to send in your night action(s) will result in no action(s) being taken.
11.) Failure to adhere to the rules will result in replacement or modkill based on my discretion.
12.) The game mod is the game god. However, if you feel the game god happens to be testing your faith by placing an error in the game, then please feel free to point it out via PM

13.) All roles are assigned entirely at random.
14.) In the event of a conflict between these rules and any game-specific rules or mod communication, the game-specific rules/mod communication take precedence.

Voting and Lynching

1.) Each Day, you may vote for a player to be lynched using a bold vote command. For example, vote: Zen.
2.) To unvote, use the command unvote. For example, unvote: Zen.
3.) You do not have to unvote before voting another player.
4.) No lynch is a viable lynch choice and a majority will end the Day without a lynch. For example, vote: No Lynch.
5.) After the majority lynch has been decided but before the lynch scene is posted, there will be a Twilight phase. Everyone can post in this phase, including the lynch majority target.
6.) The Day will end when a majority lynch is decided or a preset deadline has been reached. If deadline is reached without a majority lynch decided, there will be no lynch.

Activity and Deadline

1.) You are required to post every 48 hours. If you fail to do so, you will be prodded. An accumulation of 2 prods will result in your replacement or a modkill depending on the circumstances. When feasible, I will tell you if I'm considering replacing/modkilling. If you will be inactive for an extended period of time, you must notify me in advance. Unexcused or particularly long absences may result in your replacement or modkill.
2.) I do not expect to grant deadline extensions, barring extenuating circumstances. In the event I need to replace a player, I may extend the deadline to accommodate the new player. Certain game events may also result in a change of deadline.
3.) Days will have a limit of
6 days.
4.) Nights will have a limit of
24 hours.
 
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Xivii

caterpillar feet
Joined
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By the way, the requirements might not be clear, but hydras aren't merely allowed, they are required. No individual players.

:halfsheep:


And this game will begin Thursday.
 
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Xivii

caterpillar feet
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Jul 20, 2008
Messages
12,902
Location
Kindgom of Science
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HBC
Flavor / idea of set up updated in the OP. It's going to be a semi-insomniac game. In other words, night kills are replaced with chi-blocking, which removes a person's vote but not their voice.
 
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Xivii

caterpillar feet
Joined
Jul 20, 2008
Messages
12,902
Location
Kindgom of Science
NNID
HBC
I went ahead and sent your role PMs for the sake of efficiency, though the game still wont start until Thursday. Probably sometime during the night. I have an essay to write and an exam to do by then. Confirm via PM before then, and refrain from posting in thread.
 
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